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ENotificationColor.c File Reference

Go to the source code of this file.

Enumerations

enum  ENotificationColor {
  NEUTRAL , WARNING , POSITIVE , NEGATIVE ,
  GM , FACTION_FRIENDLY_IS_NEGATIVE = 1000 , FACTION_FRIENDLY_IS_POSITIVE = 1001 , FACTION_ENEMY_IS_NEGATIVE_ONLY = 1002 ,
  FACTION_FRIENDLY_IS_POSITIVE_ONLY = 1003 , FACTION_COLOR = 1004
}

Enumeration Type Documentation

◆ ENotificationColor

Notification Color used when displaying notifications

Enumerator
NEUTRAL 
WARNING 
POSITIVE 
NEGATIVE 
GM 

GMs notification that is shown to players.

FACTION_FRIENDLY_IS_NEGATIVE 

Will either set POSITIVE COLOR if target entity is hostile to player, NEGATIVE COLOR if target entity is friendly to player.

FACTION_FRIENDLY_IS_POSITIVE 

Will either set NEGATIVE COLOR if target entity is hostile to player, POSITIVE COLOR if target entity is friendly to player.

FACTION_ENEMY_IS_NEGATIVE_ONLY 

Will set color to NEGATIVE if the target entity is an enemy. Will set it to NEUTRAL if the entity is an ally.

FACTION_FRIENDLY_IS_POSITIVE_ONLY 

Will set color to POSITIVE if the target entity is an ally. Will set it to NEUTRAL if the entity is an enemy.

FACTION_COLOR 

The color will be set to faction color.

Definition at line 4 of file ENotificationColor.c.