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ESetMaxHealthFlags.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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enum
ESetMaxHealthFlags
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{
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NONE
,
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FULLHEAL
,
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SCALED
,
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}
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NONE
@ NONE
When Shape is created and not initialized yet.
Definition
ShapeType.c:15
ESetMaxHealthFlags
ESetMaxHealthFlags
Definition
ESetMaxHealthFlags.c:13
FULLHEAL
@ FULLHEAL
Sets the hitzone HP to the new maxHP value.
Definition
ESetMaxHealthFlags.c:16
SCALED
@ SCALED
CurrentHP will scale same as maxHP. e.g.: currentHP = 50, maxHP = 100 (50% total health)....
Definition
ESetMaxHealthFlags.c:18
scripts
Game
generated
HitZone
ESetMaxHealthFlags.c
Generated by
1.17.0