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EntityEditorProps.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
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class
EntityEditorProps: CommonEditorProps
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{
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proto
void
EntityEditorProps(
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string
category
=
""
,
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string
description =
""
,
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string
color =
"255 0 0 255"
,
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bool
visible =
true
,
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bool
insertable =
true
,
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bool
configRoot =
false
,
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string
icon =
""
,
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string
style =
"box"
,
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vector
sizeMin =
"-0.25 -0.25 -0.25"
,
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vector
sizeMax =
"0.25 0.25 0.25"
,
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string
color2 =
"0 0 0 0"
,
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bool
dynamicBox =
false
,
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string
iconPrefab =
""
,
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bool
billboard =
true
,
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float
elevation = 0,
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float
scale
= 1
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);
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}
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scale
vector scale
Definition
BlenderEndpoints.c:50
category
params category
Definition
SCR_VehicleDamageManagerComponent.c:302
vector
Definition
vector.c:13
scripts
Core
generated
Attributes
EntityEditorProps.c
Generated by
1.17.0