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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | ExtBaseInteractionHandlerComponentClass |
Functions | |
| ExtBaseInteractionHandlerComponentClass BaseInteractionHandlerComponentClass | SetSelectedAction (BaseUserAction action) |
| proto external UserActionContext | GetCurrentContext () |
| Returns currently gathered (active-preferred) context or null if none. | |
| proto external IEntity | GetControlledEntity () |
| Returns the controlled entity or null if none. | |
| proto external int | GetFilteredActions (out notnull array< BaseUserAction > outActions, out notnull array< bool > outCanBePerformed) |
| proto external bool | IsContextAvailable () |
| Returns true when there is a gathered context available. | |
| proto external void | SetManualNearbyCollectionOverride (bool enabled) |
| If set to true, we expect a list of nearby entities to be provided from the user instead. | |
| proto external bool | GetManualNearbyCollectionOverride () |
| Returns whether manual nearby collection override is set (we expect a list of nearby entities to be provided from the user instead). | |
| proto external void | SetManualCollectionOverride (bool enabled) |
| If set to true, we expect a list of entities to be provided from the user instead. | |
| proto external bool | GetManualCollectionOverride () |
| Returns whether manual collection override is set (we expect a list of entities to be provided from the user instead). | |
| proto external void | SetNearbyCollectionEnabled (bool enabled) |
| proto external bool | GetNearbyCollectionEnabled () |
| Returns whether nearby available context collection is enabled. | |
| proto external float | GetNearbyCollectionRadius () |
| Returns the radius in meters that is used for nearby available context collection. | |
| proto external int | GetNearbyAvailableContextList (out notnull array< UserActionContext > outContexts) |
| proto external int | GetNearbyShowableContextList (out notnull array< UserActionContext > outContexts) |
| proto external int | GetNearbyUnavailableContextList (out notnull array< UserActionContext > outContexts) |
| proto external vector | UpdateLastReferencePoint (float timeSlice) |
| void | OnControlledEntityChanged (IEntity from, IEntity to) |
| Runs every time the controlled entity has been changed. | |
| void | OnContextChanged (UserActionContext previousContext, UserActionContext newContext) |
| void | OnPostFrame (IEntity owner, IEntity controlledEntity, float timeSlice) |
| bool | CanContextChange (UserActionContext currentContext, UserActionContext newContext) |
| bool | DoIntersectCheck (IEntity controlledEntity) |
| bool | GetIsInteractionAvailableScript () |
| bool | GetCanInteractScript (IEntity controlledEntity) |
| BaseUserAction | GetSelectedActionScript () |
| array< IEntity > | GetManualOverrideList (IEntity owner, out vector referencePoint) |
| array< IEntity > | GetManualNearbyOverrideList (IEntity owner, out vector referencePoint) |
| bool | IsPerformingAction () |