Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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ForestGeneratorGrid.c
Go to the documentation of this file.
1
/*
2
===========================================
3
Do not modify, this script is generated
4
===========================================
5
*/
6
12
class
ForestGeneratorGrid
: Managed
13
{
14
void
ForestGeneratorGrid
(
float
gridSize);
15
16
proto external
void
Clear();
17
proto external
bool
IsInBounds(
int
x,
int
y);
18
proto external
void
Resize(
float
x,
float
y);
19
proto external
void
SetPointOffset(
float
x,
float
y);
20
proto external
bool
IsColliding(vector pos,
ForestGeneratorTreeBase
tree, array<int> entriesCollideWith =
null
);
21
proto external
void
CountEntriesAround(vector pos,
float
radius, out array<float> treesAround);
22
proto external
int
GetEntryCount();
23
proto SCR_ForestGeneratorTreeBase GetEntry(
int
index
, out vector
position
);
24
proto external
void
AddEntry(SCR_ForestGeneratorTreeBase tree, vector
position
);
25
proto external
void
RemoveEntry(
ForestGeneratorTreeBase
tree);
26
proto external
void
RemoveEntryByIndex(
int
index
);
27
}
28
ForestGeneratorGrid
Definition:
ForestGeneratorGrid.c:12
ForestGeneratorTreeBase
Definition:
ForestGeneratorTreeBase.c:12
index
SCR_DestructionSynchronizationComponentClass ScriptComponentClass int index
Definition:
SCR_DestructionSynchronizationComponent.c:17
position
vector position
Definition:
SCR_DestructibleTreeV2.c:30
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
generated
Generators
ForestGeneratorGrid.c
Generated by
1.8.17