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GraphNodeConnectionBase.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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class
GraphNodeConnectionBase:
ScriptAndConfig
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{
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static
const
int
NODE_REF_A;
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static
const
int
NODE_REF_B;
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static
const
int
PORT_A;
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static
const
int
PORT_B;
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private
void
GraphNodeConnectionBase(notnull
GraphNodePortBase
pPortFrom,
GraphNodePortBase
pPortTo) {}
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proto external
GraphNodePortBase
GetPortFrom();
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proto external
GraphNodePortBase
GetPortTo();
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proto external
void
SetSelectedColor(notnull
Color
selectedColor);
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proto external ref
Color
GetSelectedColor();
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proto external
void
SetUnselectedColor(notnull
Color
selectedColor);
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proto external ref
Color
GetUnselectedColor();
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// callbacks
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event
void
Render(notnull
GraphWidget
graphWidget, notnull
GraphNodeView
view);
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}
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Color
Definition
Color.c:13
GraphNodePortBase
Definition
GraphNodePortBase.c:13
GraphNodeView
Definition
GraphNodeView.c:13
GraphWidget
Definition
GraphWidget.c:13
ScriptAndConfig
Definition
Types.c:124
scripts
GameLib
generated
Graph
Connections
GraphNodeConnectionBase.c
Generated by
1.17.0