Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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InventoryConstants.c
Go to the documentation of this file.
8
13
27
28//@Note(Leo): Feel free to add as many types as you pleased
29// *IMPORTANT* - If you tend to rename this enum please contact inventory programmers, since enum type name (ECommonItemType) is used for lookup in gamecode (refferenced in ItemAttributeCollectionClass.h)
56
57//TODO: move this to the UI constants (if exists)
58const float BUTTON_OPACITY_DISABLED = 0.2;
59const float BUTTON_OPACITY_ENABLED = 1.0;
ECommonItemType
@ BAYONET
@ AMMO_MORTAR
@ IDENTITY_ITEM
@ EXPLOSIVE_CHARGE
@ MG_AMMO
@ HAND_SLOT_ITEM
SCR_EQuickSlotSize
@ SLOT_SPECIALIST_STORAGE
@ SLOT_WEAPONS_STORAGE
@ SLOT_VEST
@ SLOT_ANY
@ SLOT_BACKPACK
@ SLOT_LOADOUT_STORAGE
@ SLOT_LOOT_STORAGE
@ SLOT_LBS_BUTTPACK
@ SLOT_GADGETS_STORAGE
@ SLOT_HAND
const float BUTTON_OPACITY_DISABLED
@ SLOT_2x1
@ SLOT_2x2
@ SLOT_1x1
@ SLOT_3x3
const float BUTTON_OPACITY_ENABLED
SCR_GadgetComponentClass GPS
SCR_GadgetComponentClass NIGHT_VISION
SCR_GadgetComponentClass RADIO
SCR_GadgetComponentClass FLASHLIGHT
SCR_GadgetComponentClass BINOCULARS
SCR_GadgetComponentClass COMPASS
SCR_GadgetComponentClass DETONATOR
@ NONE
When Shape is created and not initialized yet.
Definition ShapeType.c:15
@ DEFAULT
Use currently set main RT format (based on game options).