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InventoryConstants.c File Reference

Go to the source code of this file.

Enumerations

enum  ESlotSize { SLOT_1x1 = 1 , SLOT_2x1 , SLOT_2x2 , SLOT_3x3 }
enum  SCR_EQuickSlotSize : ESlotSize { DEFAULT = 0 }
enum  ESlotID {
  SLOT_ANY = -1 , SLOT_BACKPACK = 0 , SLOT_LBS_BUTTPACK , SLOT_VEST ,
  SLOT_WEAPONS_STORAGE , SLOT_GADGETS_STORAGE , SLOT_LOADOUT_STORAGE , SLOT_SPECIALIST_STORAGE ,
  SLOT_HAND , SLOT_LOOT_STORAGE = 9999
}
enum  ECommonItemType {
  NONE = 0 , BANDAGE = 1 , MORPHINE = 2 , SALINE = 3 ,
  TOURNIQUET = 4 , AMMO = 10 , MG_AMMO = 11 , AMMO_MORTAR = 12 ,
  FOOD = 20 , FLARE = 30 , BINOCULARS = 50 , COMPASS = 51 ,
  FLASHLIGHT = 52 , RADIO = 53 , WATCH = 54 , BAYONET = 55 ,
  EXPLOSIVE_CHARGE = 56 , MINE = 57 , DETONATOR = 58 , NIGHT_VISION = 59 ,
  GPS = 60 , HAND_SLOT_ITEM = 61 , IDENTITY_ITEM = 70
}

Variables

const float BUTTON_OPACITY_DISABLED = 0.2
const float BUTTON_OPACITY_ENABLED = 1.0

Enumeration Type Documentation

◆ ECommonItemType

Enumerator
NONE 
BANDAGE 
MORPHINE 
SALINE 
TOURNIQUET 
AMMO 
MG_AMMO 
AMMO_MORTAR 
FOOD 
FLARE 
BINOCULARS 
COMPASS 
FLASHLIGHT 
RADIO 
WATCH 
BAYONET 
EXPLOSIVE_CHARGE 
MINE 
DETONATOR 
NIGHT_VISION 
GPS 
HAND_SLOT_ITEM 
IDENTITY_ITEM 

Definition at line 30 of file InventoryConstants.c.

◆ ESlotID

enum ESlotID
Enumerator
SLOT_ANY 
SLOT_BACKPACK 
SLOT_LBS_BUTTPACK 
SLOT_VEST 
SLOT_WEAPONS_STORAGE 
SLOT_GADGETS_STORAGE 
SLOT_LOADOUT_STORAGE 
SLOT_SPECIALIST_STORAGE 
SLOT_HAND 
SLOT_LOOT_STORAGE 

Definition at line 14 of file InventoryConstants.c.

◆ ESlotSize

enum ESlotSize
Enumerator
SLOT_1x1 
SLOT_2x1 
SLOT_2x2 
SLOT_3x3 

Definition at line 1 of file InventoryConstants.c.

◆ SCR_EQuickSlotSize

Enumerator
DEFAULT 

Definition at line 9 of file InventoryConstants.c.

Variable Documentation

◆ BUTTON_OPACITY_DISABLED

const float BUTTON_OPACITY_DISABLED = 0.2

Definition at line 58 of file InventoryConstants.c.

◆ BUTTON_OPACITY_ENABLED

const float BUTTON_OPACITY_ENABLED = 1.0

Definition at line 59 of file InventoryConstants.c.