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InventoryStorageSlot.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
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class
InventoryStorageSlot
:
EntitySlotInfo
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{
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proto external
bool
ScriptOnRplSave(ScriptBitWriter writer);
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proto external
bool
ScriptOnRplLoad(
ScriptBitReader
reader);
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proto external
vector
GetInspectionWidgetOffset();
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proto external
bool
IsLocked();
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proto external
int
GetID();
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proto external
GenericComponent
GetParentContainer();
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proto external BaseInventoryStorageComponent GetStorage();
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}
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EntitySlotInfo
Adds ability to attach an object to a slot.
Definition
EntitySlotInfo.c:9
GenericComponent
Definition
GenericComponent.c:13
InventoryStorageSlot
Definition
InventoryStorageSlot.c:13
ScriptBitReader
Definition
EnNetwork.c:199
vector
Definition
vector.c:13
scripts
Game
generated
InventorySystem
InventoryStorageSlot.c
Generated by
1.17.0