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LoadContext.c
Go to the documentation of this file.
1
/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
16
class
LoadContext
:
SerializationContext
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{
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proto
bool
Read
(out
void
value);
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proto
bool
ReadValue(
string
name, out
void
value);
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proto
bool
ReadDefault(out
void
value,
void
defaultValue);
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proto
bool
ReadValueDefault(
string
name, out
void
value,
void
defaultValue);
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proto
bool
ReadMapKey(
int
idx
, out
string
key);
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proto external
bool
DoesKeyExist(
string
name);
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proto external
bool
DoesObjectExist(
string
name);
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}
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idx
int idx
Definition
AIControlComponentSerializer.c:13
Read
proto bool Read(void value_in)
LoadContext
Definition
LoadContext.c:17
SerializationContext
Definition
SerializationContext.c:16
scripts
Game
generated
Plugins
Serialization
LoadContext.c
Generated by
1.17.0