Arma Reforger Explorer
1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Toggle main menu visibility
Loading...
Searching...
No Matches
NavmeshWorldComponent.c
Go to the documentation of this file.
1
/*
2
===========================================
3
Do not modify, this script is generated
4
===========================================
5
*/
6
11
12
class
NavmeshWorldComponentClass
: GenericComponentClass
13
{
14
}
15
16
class
NavmeshWorldComponent:
GenericComponent
17
{
23
proto external
bool
IsTileLoaded
(
vector
wPos);
29
proto external
bool
IsTileValid
(
vector
wPos);
35
proto external
bool
IsTileRequested
(
vector
wPos);
41
proto external
bool
LoadTileIn
(
vector
wPos);
49
proto external
bool
GetReachablePoint
(
vector
originPoint,
float
distance
,
vector
outPosition);
50
}
51
distance
float distance
Definition
SCR_DestructibleTreeV2.c:29
GenericComponent
Definition
GenericComponent.c:13
NavmeshWorldComponentClass
Definition
NavmeshWorldComponent.c:13
vector
Definition
vector.c:13
GetReachablePoint
proto external bool GetReachablePoint(vector originPoint, float distance, vector outPosition)
IsTileRequested
proto external bool IsTileRequested(vector wPos)
IsTileValid
proto external bool IsTileValid(vector wPos)
LoadTileIn
proto external bool LoadTileIn(vector wPos)
IsTileLoaded
NavmeshWorldComponentClass GenericComponentClass IsTileLoaded(vector wPos)
scripts
Game
generated
AI
NavmeshWorldComponent.c
Generated by
1.17.0