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NwkMovementComponent.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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class
NwkMovementComponentClass
:
GameComponentClass
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{
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}
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class
NwkMovementComponent:
GameComponent
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{
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proto external
void
EnableSimulation
(
bool
enable);
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proto external
void
EnableInterpolation
(
bool
enable);
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proto external
bool
IsSimulationEnabled
();
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proto external
bool
IsInterpolationEnabled
();
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proto external
bool
IsInterpolating
();
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}
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GameComponentClass
Definition
GameComponentClass.c:8
GameComponent
Definition
GameComponent.c:13
NwkMovementComponentClass
Definition
NwkMovementComponent.c:13
IsInterpolationEnabled
proto external bool IsInterpolationEnabled()
IsInterpolating
proto external bool IsInterpolating()
EnableInterpolation
proto external void EnableInterpolation(bool enable)
EnableSimulation
NwkMovementComponentClass GameComponentClass EnableSimulation(bool enable)
Base class for entity replication - e.g. vehicles, characters, animals.
IsSimulationEnabled
proto external bool IsSimulationEnabled()
scripts
Game
generated
Components
NwkMovementComponent.c
Generated by
1.17.0