Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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GameComponent Class Reference
Inheritance diagram for GameComponent:
GenericComponent GenericComponent AICombatPropertiesComponent AICombatPropertiesComponent BaseActionsManagerComponent BaseActionsManagerComponent BaseAnimPhysComponent BaseAnimPhysComponent BaseAttachmentSlotComponent BaseCompartmentManagerComponent BaseCompartmentManagerComponent BaseDoorComponent BaseDoorComponent BaseLightManagerComponent BaseLightManagerComponent BaseLoadoutClothComponent BaseLoadoutClothComponent BaseMagazineComponent BaseMagazineComponent BaseMuzzleComponent BaseMuzzleComponent BaseSightsComponent BaseSightsComponent BaseSlotComponent BaseSlotComponent BaseStaminaComponent BaseStaminaComponent BaseWeaponComponent BaseWeaponComponent CharacterVicinityComponent CharacterVicinityComponent FireModeManagerComponent FireModeManagerComponent GamepadEffectsManagerComponent GamepadEffectsManagerComponent HelipadComponent HelipadComponent HitZoneContainerComponent HitZoneContainerComponent InventoryItemComponent InventoryItemComponent InventoryStorageManagerComponent InventoryStorageManagerComponent LadderComponent LadderComponent LongRangeSoundComponent LongRangeSoundComponent MapDescriptorComponent MapDescriptorComponent PerceivableComponent PerceivableComponent RadioBroadcastComponent RadioBroadcastComponent SignalsManagerComponent SignalsManagerComponent VehicleBaseSimulation VehicleBaseSimulation

Protected Member Functions

void OnDelete (IEntity owner)
event bool OnTicksOnRemoteProxy ()
void OnDelete (IEntity owner)
event bool OnTicksOnRemoteProxy ()

Detailed Description

Definition at line 12 of file GameComponent.c.

Member Function Documentation

◆ OnDelete() [1/2]

void GameComponent::OnDelete ( IEntity owner)
protected

Called when Entity is being to be destroyed (deleted) or component to be deleted.

Parameters
ownerEntity which owns the component

◆ OnDelete() [2/2]

void GameComponent::OnDelete ( IEntity owner)
protected

Called when Entity is being to be destroyed (deleted) or component to be deleted.

Parameters
ownerEntity which owns the component

◆ OnTicksOnRemoteProxy() [1/2]

event bool GameComponent::OnTicksOnRemoteProxy ( )
inlineprotected

Definition at line 19 of file GameComponent.c.

◆ OnTicksOnRemoteProxy() [2/2]

event bool GameComponent::OnTicksOnRemoteProxy ( )
inlineprotected

Definition at line 19 of file GameComponent.c.


The documentation for this class was generated from the following file: