Arma Reforger Explorer
1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Toggle main menu visibility
Loading...
Searching...
No Matches
RespawnComponent.c
Go to the documentation of this file.
1
/*
2
===========================================
3
Do not modify, this script is generated
4
===========================================
5
*/
6
11
12
class
RespawnComponentClass
:
GameComponentClass
13
{
14
}
15
21
class
RespawnComponent:
GameComponent
22
{
26
proto external
void
NotifySpawn
(
IEntity
spawnedEntity);
30
proto external PlayerController
GetPlayerController
();
31
32
// callbacks
33
38
event
protected
void
OnInit
(
IEntity
owner);
43
event
protected
void
OnPostInit
(
IEntity
owner);
49
event
protected
void
OnDiag
(
IEntity
owner,
float
timeSlice);
55
event
protected
void
OnFrame
(
IEntity
owner,
float
timeSlice);
56
}
57
OnFrame
void OnFrame()
Definition
SCR_HorizontalScrollAnimationComponent.c:206
GameComponentClass
Definition
GameComponentClass.c:8
GameComponent
Definition
GameComponent.c:13
IEntity
Definition
IEntity.c:13
RespawnComponentClass
Definition
RespawnComponent.c:13
OnDiag
void OnDiag(IEntity owner, float timeslice)
GetPlayerController
proto external PlayerController GetPlayerController()
Definition
SCR_PlayerDeployMenuHandlerComponent.c:307
NotifySpawn
RespawnComponentClass GameComponentClass NotifySpawn(IEntity spawnedEntity)
OnPostInit
@ OnPostInit
Definition
SndComponentCallbacks.c:15
OnInit
@ OnInit
Definition
SndComponentCallbacks.c:17
scripts
Game
generated
GameMode
RespawnComponent.c
Generated by
1.17.0