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RestContext.c
Go to the documentation of this file.
1
/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
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class
RestContext
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{
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private
void
RestContext();
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private
void
~RestContext();
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proto external
int
GET(
RestCallback
cb,
string
request);
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proto external
string
GET_now(
string
request);
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[
Obsolete
(
"Not supported, will be removed!"
)]
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proto external
int
FILE(
RestCallback
cb,
string
request,
string
filename);
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[
Obsolete
(
"Not supported, will be removed!"
)]
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proto external
int
FILE_now(
string
request,
string
filename);
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proto external
int
POST(
RestCallback
cb,
string
request,
string
data
);
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proto external
string
POST_now(
string
request,
string
data
);
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proto external
int
PUT(
RestCallback
cb,
string
request,
string
data
);
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proto external
string
PUT_now(
string
request,
string
data
);
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proto external
int
DELETE
(
RestCallback
cb,
string
request,
string
data
);
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proto external
string
DELETE_now(
string
request,
string
data
);
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proto external
bool
SetHeaders(
string
definition );
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proto external
void
SetTimeout(
int
timeoutS );
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// To be removed
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[
Obsolete
(
"Not supported, will be removed!"
)]
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proto external
void
reset();
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}
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data
Get all prefabs that have the spawner data
Definition
SCR_EntityCatalogManagerComponent.c:320
RestCallback
Definition
RestCallback.c:72
Obsolete
typedef Obsolete
Definition
HelicopterAutopilotHelperComponent.c:16
DELETE
@ DELETE
Further load on the instance is aborted and is deleted immediately.
Definition
EEditorEvent.c:12
scripts
GameLib
generated
online
RestContext.c
Generated by
1.17.0