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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | SCR_AIAnimation_Base |
| class | SCR_AIAnimation_Loitering |
| class | SCR_AIAnimation_OfficerMission_Table |
| class | SCR_AIAnimation_OfficerMission_Walking |
Variables | |
| SCR_AIAnimation_Loitering | BaseContainerProps |
| Commanding menu commanding element class. | |
| class SCR_WindDirectionInfo BaseContainerProps |
Commanding menu commanding element class.
Configurable widget list entry for boolean values - yes/no.
Format for ip.
Placed marker icon entry.
Class container which holds faction specific predefined marker entries.
Marker military type.
Class to get Killfeed receive type name.
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array.
Define SCR_WidgetListEntry layout, type. Based on configuration entries and widgets can be created. E.g. there is list of widget, one has SCR_EditboxComponent. If it's needed to define it in unified data list it's found that SCR_WidgetListEntryEditBox needs to be created.
Initialises necessary things for Insect type
Performs updates to the Insect type
Processes closest entities and spawns Insects on correct positions
Definition at line 1 of file SCR_AIAnimationWaypoint.c.