Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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SCR_AIAnimation_Base.c File Reference

Go to the source code of this file.

Classes

class  SCR_AIAnimation_Base
class  SCR_AIAnimation_Loitering
class  SCR_AIAnimation_OfficerMission_Table
class  SCR_AIAnimation_OfficerMission_Walking

Variables

SCR_AIAnimation_Loitering BaseContainerProps
 Commanding menu commanding element class.

Variable Documentation

◆ BaseContainerProps

class SCR_WindDirectionInfo BaseContainerProps

Commanding menu commanding element class.

Configurable widget list entry for boolean values - yes/no.

Format for ip.

Placed marker icon entry.

Class container which holds faction specific predefined marker entries.

Marker military type.

Class to get Killfeed receive type name.

Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array.

Define SCR_WidgetListEntry layout, type. Based on configuration entries and widgets can be created. E.g. there is list of widget, one has SCR_EditboxComponent. If it's needed to define it in unified data list it's found that SCR_WidgetListEntryEditBox needs to be created.

Initialises necessary things for Insect type

Performs updates to the Insect type

Processes closest entities and spawns Insects on correct positions

Examples
F:/Games/AReforger/scripts/Game/Editor/Containers/EditableEntityFilters/SCR_RenderedEditableEntityFilter.c.

Definition at line 1 of file SCR_AIAnimationWaypoint.c.