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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
| class | SCR_AIFindFirePositionBehavior |
| class | SCR_AIGetFirePositionBehaviorParameters |
Functions | |
| override ENodeResult | EOnTaskSimulate (AIAgent owner, float dt) |
| override bool | VisibleInPalette () |
| override TStringArray | GetVariablesOut () |
Variables | |
| SCR_AIFindFirePositionBehavior | PORT_NEXT_POSITION = "NextPosition" |
| const protected float | NEXT_POS_MIN_DIST = 13.0 |
| const protected float | NEXT_POS_MAX_DIST = 20.0 |
| const protected float | WALK_DIRECTLY_RANDOM_RADIUS = 4.0 |
| override ENodeResult EOnTaskSimulate | ( | AIAgent | owner, |
| float | dt | ||
| ) |
Definition at line 74 of file SCR_AIFindFirePositionBehavior.c.
| override TStringArray GetVariablesOut | ( | ) |
Definition at line 127 of file SCR_AIFindFirePositionBehavior.c.
| override bool VisibleInPalette | ( | ) |
Definition at line 123 of file SCR_AIFindFirePositionBehavior.c.
| const protected float NEXT_POS_MAX_DIST = 20.0 |
Definition at line 68 of file SCR_AIFindFirePositionBehavior.c.
| const protected float NEXT_POS_MIN_DIST = 13.0 |
Definition at line 67 of file SCR_AIFindFirePositionBehavior.c.
| SCR_AIFindFirePositionBehavior PORT_NEXT_POSITION = "NextPosition" |
| const protected float WALK_DIRECTLY_RANDOM_RADIUS = 4.0 |
Definition at line 71 of file SCR_AIFindFirePositionBehavior.c.