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|
| enum | ECommunicationType {
NONE,
REPORT_TARGET,
REPORT_MOVE,
REPORT_RETURN,
REPORT_MOUNT,
REPORT_MOUNT_AS,
REPORT_MOUNT_NEAREST,
REPORT_UNMOUNT,
REPORT_STOP,
REPORT_FLANK,
REPORT_DEFEND,
REPORT_CONTACT,
REPORT_NO_AMMO,
REPORT_UNDER_FIRE,
REPORT_CLEAR,
REPORT_ENGAGING,
REPORT_TARGET_DOWN,
REPORT_TARGET_LOST,
REPORT_RELOADING,
REPORT_MOVING,
REPORT_COVERING,
REPORT_NEGATIVE,
REPORT_SEARCH_AND_DESTROY,
REPORT_IDLE
} |
| |
◆ ECommunicationType
| Enumerator |
|---|
| NONE | |
| REPORT_TARGET | |
| REPORT_MOVE | |
| REPORT_RETURN | |
| REPORT_MOUNT | |
| REPORT_MOUNT_AS | |
| REPORT_MOUNT_NEAREST | |
| REPORT_UNMOUNT | |
| REPORT_STOP | |
| REPORT_FLANK | |
| REPORT_DEFEND | |
| REPORT_CONTACT | |
| REPORT_NO_AMMO | |
| REPORT_UNDER_FIRE | |
| REPORT_CLEAR | |
| REPORT_ENGAGING | |
| REPORT_TARGET_DOWN | |
| REPORT_TARGET_LOST | |
| REPORT_RELOADING | |
| REPORT_MOVING | |
| REPORT_COVERING | |
| REPORT_NEGATIVE | |
| REPORT_SEARCH_AND_DESTROY | |
| REPORT_IDLE | |
Definition at line 1 of file SCR_AISoundHandling.c.
◆ NORMAL_PRIORITY