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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | SCR_AINodePortsHelpers |
| class | SCR_AIStanceHandling |
| class | SCR_AICompartmentHandling |
| class | SCR_AIWeaponHandling |
| class | SCR_AISmartActionHandling |
| class | SCR_AIWorldHandling |
| class | SCR_AIUtils |
Functions | |
| class SCR_AIStanceHandling | FindComponentsInAllChildren (typename typeName, IEntity parent, bool findFirst, int depth, int maxDepth, notnull inout array< Managed > outComponents) |
| class SCR_AICompartmentHandling | TurnOnVehicleHazardLights (IEntity vehicle) |
| class SCR_AIWeaponHandling | IsConscious (IEntity entity) |
| class SCR_AISmartActionHandling | SendDismountMessage (notnull AIAgent agent, notnull IEntity vehicleEntity, int soldierId, SCR_AIActivityBase relatedActivity, notnull AICommunicationComponent myComms, string sendFrom=string.Empty) |
| class SCR_AIWorldHandling | GetEntityPerceivedFaction (notnull IEntity entity) |
| Returns GetPerceivedFaction from PerceivableComponent - the faction which we should use in all AI scripts. | |
Variables | |
| class SCR_AINodePortsHelpers | s_AIRandomGenerator = new RandomGenerator |
| class SCR_AIStanceHandling FindComponentsInAllChildren | ( | typename typeName | , |
| IEntity | parent, | ||
| bool | findFirst, | ||
| int | depth, | ||
| int | maxDepth, | ||
| notnull inout array< Managed > | outComponents ) |
Definition at line 1 of file SCR_AIUtils.c.
| class SCR_AIWorldHandling GetEntityPerceivedFaction | ( | notnull IEntity | entity | ) |
Returns GetPerceivedFaction from PerceivableComponent - the faction which we should use in all AI scripts.
Definition at line 587 of file SCR_AIUtils.c.
| class SCR_AIWeaponHandling IsConscious | ( | IEntity | entity | ) |
Definition at line 280 of file SCR_AIUtils.c.
| class SCR_AISmartActionHandling SendDismountMessage | ( | notnull AIAgent | agent, |
| notnull IEntity | vehicleEntity, | ||
| int | soldierId, | ||
| SCR_AIActivityBase | relatedActivity, | ||
| notnull AICommunicationComponent | myComms, | ||
| string | sendFrom = string.Empty ) |
Definition at line 485 of file SCR_AIUtils.c.
| class SCR_AICompartmentHandling TurnOnVehicleHazardLights | ( | IEntity | vehicle | ) |
Definition at line 1 of file SCR_AIUtils.c.
| class SCR_AINodePortsHelpers s_AIRandomGenerator = new RandomGenerator |