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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
| class | SCR_AmbientPatrolSpawnPointComponentClass |
Functions | |
| SCR_AmbientPatrolSpawnPointComponentClass ScriptComponentClass | Attribute ("0", UIWidgets.ComboBox, enums:ParamEnumArray.FromEnum(SCR_EGroupType))] protected SCR_EGroupType m_eGroupType |
| ResourceName | GetCycleWaypointPrefab () |
| ResourceName | GetDefaultWaypointPrefab () |
| void | SetID (int ID) |
| int | GetID () |
| void | SetMembersAlive (int count) |
| int | GetMembersAlive () |
| void | SetIsSpawned (bool spawned) |
| bool | GetIsSpawned () |
| void | SetIsPaused (bool paused) |
| bool | GetIsPaused () |
| float | GetAILimitThreshold () |
| void | SetDespawnTimer (WorldTimestamp time) |
| WorldTimestamp | GetDespawnTimer () |
| void | SetRespawnTimestamp (WorldTimestamp timestamp) |
| WorldTimestamp | GetRespawnTimestamp () |
| SCR_AIGroup | GetSpawnedGroup () |
| AIWaypoint | GetWaypoint () |
| protected ResourceName | GetRandomPrefabByProbability (notnull SCR_EntityCatalog entityCatalog, notnull array< SCR_EntityCatalogEntry > data) |
| protected void | Update (SCR_Faction faction) |
| protected AIWaypointCycle | SpawnCycleWaypoint (notnull EntitySpawnParams params) |
| void | PrepareWaypoints () |
| void | SpawnPatrol () |
| void | DespawnPatrol () |
| void | ActivateGroup () |
| void | DeactivateGroup () |
| bool | IsGroupActive () |
| void | OnAgentRemoved () |
| override void | OnPostInit (IEntity owner) |
| Called on PostInit when all components are added. More... | |
| override void | EOnInit (IEntity owner) |
| void | ~SCR_AmbientPatrolSpawnPointComponent () |
Variables | |
| protected ResourceName | m_sCycleWaypointPrefab |
| protected ResourceName | m_sDefaultWaypointPrefab |
| protected bool | m_bPickRandomGroupType |
| protected int | m_iRespawnPeriod |
| protected float | m_fAILimitThreshold |
| protected bool | m_bSpawned |
| protected bool | m_bActive = false |
| protected bool | m_bPaused |
| protected int | m_iID |
| protected int | m_iMembersAlive = -1 |
| protected WorldTimestamp | m_fRespawnTimestamp |
| protected WorldTimestamp | m_fDespawnTimer |
| protected AIWaypoint | m_Waypoint |
| protected ResourceName | m_sPrefab |
| protected SCR_AIGroup | m_Group |
| protected Faction | m_SavedFaction |
| void ActivateGroup | ( | ) |
Definition at line 446 of file SCR_AmbientPatrolSpawnPointComponent.c.
| SCR_AmbientPatrolSpawnPointComponentClass ScriptComponentClass Attribute | ( | "0" | , |
| UIWidgets. | ComboBox, | ||
| enums:ParamEnumArray. | FromEnumSCR_EGroupType | ||
| ) |
| void DeactivateGroup | ( | ) |
Definition at line 456 of file SCR_AmbientPatrolSpawnPointComponent.c.
| void DespawnPatrol | ( | ) |
Definition at line 426 of file SCR_AmbientPatrolSpawnPointComponent.c.
| float GetAILimitThreshold | ( | ) |
Definition at line 115 of file SCR_AmbientPatrolSpawnPointComponent.c.
| ResourceName Attribute::GetCycleWaypointPrefab | ( | ) |
Definition at line 10 of file SCR_AmbientPatrolSpawnPointComponent.c.
| ResourceName Attribute::GetDefaultWaypointPrefab | ( | ) |
Definition at line 17 of file SCR_AmbientPatrolSpawnPointComponent.c.
| WorldTimestamp GetDespawnTimer | ( | ) |
Definition at line 129 of file SCR_AmbientPatrolSpawnPointComponent.c.
| int GetID | ( | ) |
Definition at line 65 of file SCR_AmbientPatrolSpawnPointComponent.c.
| bool GetIsPaused | ( | ) |
Definition at line 108 of file SCR_AmbientPatrolSpawnPointComponent.c.
| bool GetIsSpawned | ( | ) |
Definition at line 93 of file SCR_AmbientPatrolSpawnPointComponent.c.
| int GetMembersAlive | ( | ) |
Definition at line 79 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected ResourceName GetRandomPrefabByProbability | ( | notnull SCR_EntityCatalog | entityCatalog, |
| notnull array< SCR_EntityCatalogEntry > | data | ||
| ) |
Definition at line 163 of file SCR_AmbientPatrolSpawnPointComponent.c.
| WorldTimestamp GetRespawnTimestamp | ( | ) |
Definition at line 143 of file SCR_AmbientPatrolSpawnPointComponent.c.
| SCR_AIGroup GetSpawnedGroup | ( | ) |
Definition at line 150 of file SCR_AmbientPatrolSpawnPointComponent.c.
| AIWaypoint GetWaypoint | ( | ) |
Definition at line 157 of file SCR_AmbientPatrolSpawnPointComponent.c.
| bool IsGroupActive | ( | ) |
Definition at line 467 of file SCR_AmbientPatrolSpawnPointComponent.c.
| void OnAgentRemoved | ( | ) |
Definition at line 473 of file SCR_AmbientPatrolSpawnPointComponent.c.
| void PrepareWaypoints | ( | ) |
Definition at line 324 of file SCR_AmbientPatrolSpawnPointComponent.c.
| void SetDespawnTimer | ( | WorldTimestamp | time | ) |
| [in] | time |
Definition at line 122 of file SCR_AmbientPatrolSpawnPointComponent.c.
| void SetID | ( | int | ID | ) |
| [in] | ID |
Definition at line 58 of file SCR_AmbientPatrolSpawnPointComponent.c.
| void SetIsPaused | ( | bool | paused | ) |
Pause this spawnpoint so a group will not be spawned unless players leave and re-enter the area
| [in] | paused |
Definition at line 101 of file SCR_AmbientPatrolSpawnPointComponent.c.
| void SetIsSpawned | ( | bool | spawned | ) |
| [in] | spawned |
Definition at line 86 of file SCR_AmbientPatrolSpawnPointComponent.c.
| void SetMembersAlive | ( | int | count | ) |
| [in] | count |
Definition at line 72 of file SCR_AmbientPatrolSpawnPointComponent.c.
| void SetRespawnTimestamp | ( | WorldTimestamp | timestamp | ) |
| [in] | timestamp |
Definition at line 136 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected AIWaypointCycle SpawnCycleWaypoint | ( | notnull EntitySpawnParams | params | ) |
Definition at line 263 of file SCR_AmbientPatrolSpawnPointComponent.c.
| void SpawnPatrol | ( | ) |
Definition at line 362 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected void Update | ( | SCR_Faction | faction | ) |
Definition at line 214 of file SCR_AmbientPatrolSpawnPointComponent.c.
| void ~SCR_AmbientPatrolSpawnPointComponent | ( | ) |
Definition at line 515 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected bool m_bActive = false |
Definition at line 39 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected bool m_bPaused |
Definition at line 40 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected bool m_bPickRandomGroupType |
Definition at line 30 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected bool m_bSpawned |
Definition at line 38 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected float m_fAILimitThreshold |
Definition at line 36 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected WorldTimestamp m_fDespawnTimer |
Definition at line 46 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected WorldTimestamp m_fRespawnTimestamp |
Definition at line 45 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected SCR_AIGroup m_Group |
Definition at line 52 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected int m_iID |
Definition at line 42 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected int m_iMembersAlive = -1 |
Definition at line 43 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected int m_iRespawnPeriod |
Definition at line 33 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected Faction m_SavedFaction |
Definition at line 54 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected ResourceName m_sCycleWaypointPrefab |
Definition at line 3 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected ResourceName m_sDefaultWaypointPrefab |
Definition at line 6 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected ResourceName m_sPrefab |
Definition at line 50 of file SCR_AmbientPatrolSpawnPointComponent.c.
| protected AIWaypoint m_Waypoint |
Definition at line 48 of file SCR_AmbientPatrolSpawnPointComponent.c.