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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
class | SCR_ArsenalComponentClass |
class | SCR_ArsenalComponent |
Typedefs | |
typedef func | ScriptInvokerArsenalUpdatedMethod |
typedef ScriptInvokerBase< ScriptInvokerArsenalUpdatedMethod > | ScriptInvokerArsenalUpdated |
Functions | |
SCR_ArsenalComponentClass ScriptComponentClass | ScriptInvokerArsenalUpdatedMethod (array< ResourceName > arsenalItems) |
Variables | |
SCR_ArsenalComponent | SAVING_DISABLED = 0 |
Saving is disabled. More... | |
SCR_ArsenalComponent | IN_ARSENAL_ITEMS_ONLY = 10 |
Only allows arsenal saving if all the items the player has are in the arsenal. More... | |
SCR_ArsenalComponent | FACTION_ITEMS_ONLY = 20 |
Only allow saving if items the player has are items of the player faction. More... | |
SCR_ArsenalComponent | NO_RESTRICTIONS = 30 |
Always allow saving of arsenal. More... | |
SCR_ArsenalComponent | DEFAULT = 30 |
Default cost will be used. More... | |
SCR_ArsenalComponent | GADGET_ARSENAL = 30 |
If the arsenal is on a gadget it will try to take this cost if any is assigned in the catalog. More... | |
SCR_ArsenalComponent | RESPAWN_COST = 30 |
Cost of item when the player spawns with the item. More... | |
typedef ScriptInvokerBase<ScriptInvokerArsenalUpdatedMethod> ScriptInvokerArsenalUpdated |
Definition at line 7 of file SCR_ArsenalComponent.c.
Definition at line 6 of file SCR_ArsenalComponent.c.
SCR_ArsenalComponentClass ScriptComponentClass ScriptInvokerArsenalUpdatedMethod | ( | array< ResourceName > | arsenalItems | ) |
SCR_ArsenalComponent DEFAULT = 30 |
Default cost will be used.
SCR_ArsenalComponent FACTION_ITEMS_ONLY = 20 |
Only allow saving if items the player has are items of the player faction.
SCR_ArsenalComponent GADGET_ARSENAL = 30 |
If the arsenal is on a gadget it will try to take this cost if any is assigned in the catalog.
SCR_ArsenalComponent IN_ARSENAL_ITEMS_ONLY = 10 |
Only allows arsenal saving if all the items the player has are in the arsenal.
SCR_ArsenalComponent NO_RESTRICTIONS = 30 |
Always allow saving of arsenal.
SCR_ArsenalComponent RESPAWN_COST = 30 |
Cost of item when the player spawns with the item.
SCR_ArsenalComponent SAVING_DISABLED = 0 |
Saving is disabled.