![]() |
Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
|
Go to the source code of this file.
Data Structures | |
| class | SCR_BaseDeployableSpawnPointComponentClass |
Functions | |
| protected void | RPC_SetTransformBroadcast (vector transform[4]) |
| protected void | RPC_PlaySoundOnDeployBroadcast (bool deploy) |
| protected void | ToggleRadioChatter (bool enable) |
| protected void | OnCompositionDestroyed (IEntity instigator) |
| protected override void | OnRplDeployed () |
| override void | Deploy (IEntity userEntity=null) |
| override void | Dismantle (IEntity userEntity=null) |
| SCR_SpawnPoint | GetSpawnPoint () |
| void | Update (float timeSlice) |
| protected void | ConnectToDeployableSpawnPointSystem () |
| protected void | DisconnectFromDeployableSpawnPointSystem () |
| override void | EOnInit (IEntity owner) |
| void | ~SCR_BaseDeployableSpawnPointComponent () |
Variables | |
| SCR_BaseDeployableSpawnPointComponentClass | s_aActiveDeployedSpawnPoints = {} |
| Base class which all deployable spawn points / radios inherit from. More... | |
| protected ResourceName | m_sSpawnPointPrefab |
| protected ResourceName | m_sReplacementPrefab |
| protected FactionKey | m_FactionKey |
| protected bool | m_bEnableSounds |
| protected SCR_DeployableSpawnPoint | m_SpawnPoint |
| protected IEntity | m_ReplacementEntity |
| protected vector | m_aOriginalTransform [4] |
| protected void ConnectToDeployableSpawnPointSystem | ( | ) |
Definition at line 261 of file SCR_BaseDeployableSpawnPointComponent.c.
| override void Deploy | ( | IEntity | userEntity = null | ) |
Spawns replacement composition and attaches owner entity to it - called from SCR_DeployItemBaseAction.PerformAction
| [in] | userEntity |
Definition at line 94 of file SCR_BaseDeployableSpawnPointComponent.c.
| protected void DisconnectFromDeployableSpawnPointSystem | ( | ) |
Definition at line 272 of file SCR_BaseDeployableSpawnPointComponent.c.
| override void Dismantle | ( | IEntity | userEntity = null | ) |
Delete replacement composition and spawnpoint and set position of owner entity to it's original position - called from SCR_DismantleItemBaseAction.PerformAction
| [in] | userEntity |
Definition at line 176 of file SCR_BaseDeployableSpawnPointComponent.c.
| SCR_SpawnPoint GetSpawnPoint | ( | ) |
Definition at line 250 of file SCR_BaseDeployableSpawnPointComponent.c.
| protected void OnCompositionDestroyed | ( | IEntity | instigator | ) |
Definition at line 79 of file SCR_BaseDeployableSpawnPointComponent.c.
| protected override void OnRplDeployed | ( | ) |
Definition at line 85 of file SCR_BaseDeployableSpawnPointComponent.c.
| protected void RPC_PlaySoundOnDeployBroadcast | ( | bool | deploy | ) |
Definition at line 51 of file SCR_BaseDeployableSpawnPointComponent.c.
| protected void RPC_SetTransformBroadcast | ( | vector | transform[4] | ) |
Definition at line 44 of file SCR_BaseDeployableSpawnPointComponent.c.
| protected void ToggleRadioChatter | ( | bool | enable | ) |
Definition at line 64 of file SCR_BaseDeployableSpawnPointComponent.c.
| void Update | ( | float | timeSlice | ) |
| [in] | timeSlice |
Definition at line 28 of file SCR_CampaignBuildingGadgetToolComponent.c.
| void ~SCR_BaseDeployableSpawnPointComponent | ( | ) |
Definition at line 304 of file SCR_BaseDeployableSpawnPointComponent.c.
| protected vector m_aOriginalTransform[4] |
Definition at line 29 of file SCR_BaseDeployableSpawnPointComponent.c.
| protected bool m_bEnableSounds |
Definition at line 23 of file SCR_BaseDeployableSpawnPointComponent.c.
| protected FactionKey m_FactionKey |
Definition at line 20 of file SCR_BaseDeployableSpawnPointComponent.c.
| protected IEntity m_ReplacementEntity |
Definition at line 27 of file SCR_BaseDeployableSpawnPointComponent.c.
| protected SCR_DeployableSpawnPoint m_SpawnPoint |
Definition at line 25 of file SCR_BaseDeployableSpawnPointComponent.c.
| protected ResourceName m_sReplacementPrefab |
Definition at line 17 of file SCR_BaseDeployableSpawnPointComponent.c.
| protected ResourceName m_sSpawnPointPrefab |
Definition at line 14 of file SCR_BaseDeployableSpawnPointComponent.c.
| SCR_BaseDeployableSpawnPointComponentClass s_aActiveDeployedSpawnPoints = {} |
Base class which all deployable spawn points / radios inherit from.