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SCR_BasePrefabCategory.c
Go to the documentation of this file.
1
2
[
BaseContainerProps
()]
3
class
SCR_BasePrefabCategory
4
{
5
[
Attribute
(
""
,
UIWidgets
.EditBox,
"Ratio of how many prefabs to spawn in comparison to others prefab categories"
,
"0 100"
)]
6
protected
int
m_iRatio
;
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8
//------------------------------------------------------------------------------------------------
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int
GetRatio
()
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{
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return
m_iRatio
;
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}
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//------------------------------------------------------------------------------------------------
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void
Spawn
(
int
numberOfPrefabsToSpawn,
SCR_PrefabsSpawner
prefabsSpawner)
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{
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Debug
.Error(
"SpawnPrefab in SCR_BasePrefabCategory called. This is interface usage only, call it in SCR_BasePrefabCategory sublasses only. "
);
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}
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}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
Debug
Definition
Debug.c:13
SCR_BasePrefabCategory
Base class for Prefab Spawning.
Definition
SCR_BasePrefabCategory.c:4
SCR_BasePrefabCategory::Spawn
void Spawn(int numberOfPrefabsToSpawn, SCR_PrefabsSpawner prefabsSpawner)
Definition
SCR_BasePrefabCategory.c:19
SCR_BasePrefabCategory::GetRatio
int GetRatio()
Definition
SCR_BasePrefabCategory.c:10
SCR_BasePrefabCategory::m_iRatio
int m_iRatio
Definition
SCR_BasePrefabCategory.c:6
SCR_PrefabsSpawner
Base class for Prefabs Spawning.
Definition
SCR_PrefabsSpawner.c:4
UIWidgets
Definition
attributes.c:40
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
GameMode
PrefabsSpawning
SCR_BasePrefabCategory.c
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1.17.0