Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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SCR_BuildingRegionSetup.c
Go to the documentation of this file.
3{
4 [Attribute("500", UIWidgets.EditBox, "Maximum damage the region can take before being destroyed")]
5 float m_MaxHealth;
6 [Attribute("0.55", UIWidgets.EditBox, "Percentage of structurally linked parents that must be destroyed for this region to fall")]
7 float m_StructuralSupportPct;
8 [Attribute("{B6CBD40830C3F0A4}graphics/particle/legacy/tkom/weapon/destruct_wall.ptc", UIWidgets.ResourcePickerThumbnail, "Particle effect to use when the region is destroyed")]
9 ResourceName m_DestructFX_PTC;
10 [Attribute("", UIWidgets.ResourcePickerThumbnail, "Sound effect to play when the region is destroyed")]
11 ResourceName m_DestructFX_SND;
12 [Attribute("", UIWidgets.ResourcePickerThumbnail, "Prefab to spawn when the region is destroyed")]
13 ResourceName m_DestructFX_PFB;
14};
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
SCR_FieldOfViewSettings Attribute