4 [Attribute("500", UIWidgets.EditBox, "Maximum damage the region can take before being destroyed")]
5float m_MaxHealth;
6 [Attribute("0.55", UIWidgets.EditBox, "Percentage of structurally linked parents that must be destroyed for this region to fall")]
7float m_StructuralSupportPct;
8 [Attribute("{B6CBD40830C3F0A4}graphics/particle/legacy/tkom/weapon/destruct_wall.ptc", UIWidgets.ResourcePickerThumbnail, "Particle effect to use when the region is destroyed")]