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SCR_ButtonImageComponent.c
Go to the documentation of this file.
1
//------------------------------------------------------------------------------------------------
2
class
SCR_ButtonImageComponent
:
SCR_ButtonBaseComponent
3
{
4
[
Attribute
(
""
,
UIWidgets
.ResourcePickerThumbnail,
"Select edds texture or imageset"
,
"edds imageset"
)]
5
ResourceName
m_sTexture;
6
7
[
Attribute
()]
8
string
m_sImageName;
9
10
ImageWidget
m_wImage;
11
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ref
ScriptInvoker<Widget>
m_OnMouseEnter =
new
ScriptInvoker
();
13
ref
ScriptInvoker<Widget>
m_OnMouseLeave =
new
ScriptInvoker
();
14
15
//------------------------------------------------------------------------------------------------
16
override
void
HandlerAttached(
Widget
w)
17
{
18
super.HandlerAttached(w);
19
m_wImage =
ImageWidget
.Cast(w.FindAnyWidget(
"Image"
));
20
SetImage(m_sTexture, m_sImageName);
21
}
22
23
//------------------------------------------------------------------------------------------------
24
override
bool
OnMouseEnter(
Widget
w,
int
x,
int
y)
25
{
26
super.OnMouseEnter(w, x, y);
27
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m_OnMouseEnter.Invoke(w);
29
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return
false
;
31
}
32
33
//------------------------------------------------------------------------------------------------
34
override
bool
OnMouseLeave(
Widget
w,
Widget
enterW,
int
x,
int
y)
35
{
36
super.OnMouseLeave(w, enterW, x, y);
37
38
m_OnMouseLeave.Invoke(w);
39
40
return
false
;
41
}
42
43
//------------------------------------------------------------------------------------------------
44
ImageWidget
GetImageWidget()
45
{
46
return
m_wImage;
47
}
48
49
//------------------------------------------------------------------------------------------------
50
void
SetImage(
ResourceName
texture,
bool
fromLocalStorage =
false
)
51
{
52
if
(!m_wImage)
53
return
;
54
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bool
show = texture !=
string
.Empty;
56
m_wImage.SetVisible(show);
57
if
(show)
58
{
59
int
x, y;
60
m_wImage.LoadImageTexture(0, texture,
false
, fromLocalStorage);
61
m_wImage.GetImageSize(0, x, y);
62
m_wImage.SetSize(x, y);
63
}
64
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m_sTexture = texture;
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}
67
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//------------------------------------------------------------------------------------------------
69
void
SetImageSaturation(
float
saturation)
70
{
71
m_wImage.SetSaturation(saturation);
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}
73
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//------------------------------------------------------------------------------------------------
75
float
GetImageSaturation()
76
{
77
return
m_wImage.GetSaturation();
78
}
79
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//------------------------------------------------------------------------------------------------
81
void
SetImage(
ResourceName
imageSet,
string
imageName)
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{
83
if
(!m_wImage)
84
return
;
85
86
bool
show = imageSet !=
string
.Empty;
87
m_wImage.SetVisible(show);
88
89
if
(!show)
90
return
;
91
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if
(imageSet.EndsWith(
"imageset"
))
93
m_wImage.LoadImageFromSet(0, imageSet, imageName);
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else
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m_wImage.LoadImageTexture(0, imageSet);
96
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// Resize
98
int
x, y;
99
m_wImage.GetImageSize(0, x, y);
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m_wImage.SetSize(x, y);
101
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m_sTexture = imageSet;
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m_sImageName = imageName;
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}
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//------------------------------------------------------------------------------------------------
107
string
GetImage(out
string
imageSet)
108
{
109
if
(m_sImageName ==
string
.Empty)
110
return
m_sTexture;
111
imageSet = m_sTexture;
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return
m_sImageName;
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}
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//------------------------------------------------------------------------------------------------
116
static
SCR_ButtonImageComponent
GetButtonImage(
string
name,
Widget
parent,
bool
searchAllChildren =
true
)
117
{
118
auto
comp =
SCR_ButtonImageComponent
.Cast(
119
SCR_WLibComponentBase
.GetComponent(
SCR_ButtonImageComponent
, name, parent, searchAllChildren)
120
);
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return
comp;
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}
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};
ImageWidget
Definition
ImageWidget.c:13
ResourceName
Definition
ResourceName.c:13
SCR_ButtonBaseComponent
Base class for any button, regardless its own content.
Definition
SCR_ButtonBaseComponent.c:7
SCR_ButtonImageComponent
Definition
SCR_ButtonImageComponent.c:3
SCR_WLibComponentBase
Base class for all final Reforger interactive elements.
Definition
SCR_WLibComponentBase.c:9
UIWidgets
Definition
attributes.c:40
Widget
Definition
Widget.c:13
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
ScriptInvoker
ScriptInvokerBase< func > ScriptInvoker
Definition
tools.c:134
scripts
Game
UI
Components
WidgetLibrary
Button
SCR_ButtonImageComponent.c
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1.17.0