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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | SCR_CampaignFactionCommanderPlayerComponentClass |
| Handles interactions for the faction Commander role in Conflict. Should be attached to player controller. More... | |
Variables | |
| SCR_CampaignFactionCommanderPlayerComponentClass | m_HoveredBase |
| SCR_CampaignMilitaryBaseComponent | m_CurrentHoveredBase |
| bool | m_bMustClearHoveredBase |
| ref array< MapLink > | m_aMapLinks = {} |
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Remove all existing map links.
Definition at line 198 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Definition at line 108 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Create campaign military base task
| [in] | taskPrefab | |
| [in] | group | |
| [in] | playerId | |
| [in] | handler | |
| [in] | positionOffset |
Definition at line 242 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Definition at line 33 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Definition at line 92 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Definition at line 222 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Draw a map link from a base to a group leader.
Definition at line 153 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Definition at line 79 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Triggered when a radial menu entry is hovered on.
Definition at line 123 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Definition at line 65 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Definition at line 49 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Called each time the radial menu is before open in the map.
Definition at line 99 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Definition at line 358 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Definition at line 262 of file SCR_CampaignFactionCommanderPlayerComponent.c.
Definition at line 405 of file SCR_CampaignFactionCommanderPlayerComponent.c.
Definition at line 385 of file SCR_CampaignFactionCommanderPlayerComponent.c.
Definition at line 425 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Sets the reserved supply amount for a specified campaign military base.
| [in] | base | Reference to the campaign military base for which the reserved supply amount is set. |
| [in] | value | The new value to assign as the reserved supply amount for the base. |
Definition at line 398 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Sets the supply limit for a given campaign military base.
| [in] | base | Reference to the campaign military base whose supply limit will be set. |
| [in] | value | The new supply limit to assign to the base. |
Definition at line 378 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Sets the supply request execution priority for a specified campaign military base.
| [in] | base | Reference to the campaign military base whose supply request priority will be set. |
| [in] | priority | The new execution priority to assign to the base. |
Definition at line 418 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Definition at line 22 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Definition at line 20 of file SCR_CampaignFactionCommanderPlayerComponent.c.
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Definition at line 18 of file SCR_CampaignFactionCommanderPlayerComponent.c.
| SCR_CampaignFactionCommanderPlayerComponentClass m_HoveredBase |