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1.1.0.42
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SCR_CampaignTutorialArlandDrivingAdvanced21.c
Go to the documentation of this file.
1
[
EntityEditorProps
(insertable:
false
)]
2
class
SCR_CampaignTutorialArlandDrivingAdvanced21Class
:
SCR_BaseCampaignTutorialArlandStageClass
3
{
4
};
5
6
//------------------------------------------------------------------------------------------------
7
class
SCR_CampaignTutorialArlandDrivingAdvanced21
:
SCR_BaseCampaignTutorialArlandStage
8
{
9
//------------------------------------------------------------------------------------------------
10
override
protected
void
Setup()
11
{
12
RegisterWaypoint(
"WP_DRIVINGHEAVY_GETOUT"
);
13
m_fWaypointCompletionRadius = 10;
14
m_TutorialComponent.SetWaypointMiscImage(
"GETOUT"
,
true
);
15
}
16
17
//------------------------------------------------------------------------------------------------
18
override
protected
bool
GetIsFinished()
19
{
20
return
!
m_Player
.IsInVehicle();
21
}
22
};
SCR_BaseCampaignTutorialArlandStage
Definition:
SCR_BaseCampaignTutorialArlandStage.c:7
SCR_CampaignTutorialArlandDrivingAdvanced21Class
Definition:
SCR_CampaignTutorialArlandDrivingAdvanced21.c:2
EntityEditorProps
enum EQueryType EntityEditorProps(category:"GameScripted/Sound", description:"THIS IS THE SCRIPT DESCRIPTION.", color:"0 0 255 255")
Definition:
SCR_AmbientSoundsComponent.c:12
SCR_CampaignTutorialArlandDrivingAdvanced21
Definition:
SCR_CampaignTutorialArlandDrivingAdvanced21.c:7
m_Player
protected ChimeraCharacter m_Player
Definition:
SCR_CampaignTutorialComponentArland.c:40
SCR_BaseCampaignTutorialArlandStageClass
Definition:
SCR_BaseCampaignTutorialArlandStage.c:2
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
GameMode
Tutorial
Stages
DrivingAdvanced
SCR_CampaignTutorialArlandDrivingAdvanced21.c
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1.8.17