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| SCR_CharacterCommandHandlerComponent_TestsClass SCR_CharacterCommandHandlerComponentClass | HandleDeath (CharacterInputContext pInputCtx, float pDt, int pCurrentCommandID, bool pCurrentCommandFinished) |
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| override bool | HandleFinishedCommands (bool pCurrentCommandFinished) |
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| override bool | HandleVehicle (CharacterInputContext pInputCtx, float pDt, int pCurrentCommandID) |
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| override bool | HandleSwimming (CharacterInputContext pInputCtx, float pDt, int pCurrentCommandID) |
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| override bool | HandleLadders (CharacterInputContext pInputCtx, float pDt, int pCurrentCommandID) |
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| override bool | HandleClimbing (CharacterInputContext pInputCtx, float pDt, int pCurrentCommandID) |
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| override bool | HandleFalling (CharacterInputContext pInputCtx, float pDt, int pCurrentCommandID) |
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| override bool | TransitionMove_JumpClimb (CharacterInputContext pInputCtx) |
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| override bool | TransitionMove_Vehicle (CharacterInputContext pInputCtx) |
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| override protected void | OnInit (IEntity owner) |
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◆ m_fFallYDiff
| protected float m_fFallYDiff |
◆ m_FlyCommand
◆ m_SwimCommand
◆ m_SwimSettings
◆ m_SwimST