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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | SCR_CharacterCommandHandlerComponent_TestsClass |
Functions | |
| SCR_CharacterCommandHandlerComponent_TestsClass SCR_CharacterCommandHandlerComponentClass | HandleDeath (CharacterInputContext pInputCtx, float pDt, int pCurrentCommandID, bool pCurrentCommandFinished) |
| override bool | HandleFinishedCommands (bool pCurrentCommandFinished) |
| override bool | HandleSwimming (CharacterInputContext pInputCtx, float pDt, int pCurrentCommandID) |
| override bool | HandleLadders (CharacterInputContext pInputCtx, float pDt, int pCurrentCommandID) |
| override bool | HandleClimbing (CharacterInputContext pInputCtx, float pDt, int pCurrentCommandID) |
| override bool | HandleFalling (CharacterInputContext pInputCtx, float pDt, int pCurrentCommandID) |
| override bool | TransitionMove_JumpClimb (CharacterInputContext pInputCtx) |
| void | OnInit (IEntity owner) |
Variables | |
| ref SCR_CharacterCommandSwimST | m_SwimST |
| ref SCR_CharacterCommandSwim | m_SwimCommand |
| ref SCR_CharacterCommandFly | m_FlyCommand |
| float | m_fFallYDiff |
| override bool HandleClimbing | ( | CharacterInputContext | pInputCtx, |
| float | pDt, | ||
| int | pCurrentCommandID ) |
Definition at line 176 of file SCR_CharacterCommandHandler_Tests.c.
| SCR_CharacterCommandHandlerComponent_TestsClass SCR_CharacterCommandHandlerComponentClass HandleDeath | ( | CharacterInputContext | pInputCtx, |
| float | pDt, | ||
| int | pCurrentCommandID, | ||
| bool | pCurrentCommandFinished ) |
Definition at line 1 of file SCR_CharacterCommandHandler_Tests.c.
| override bool HandleFalling | ( | CharacterInputContext | pInputCtx, |
| float | pDt, | ||
| int | pCurrentCommandID ) |
Definition at line 185 of file SCR_CharacterCommandHandler_Tests.c.
show weapon (ladders, swimming and other commands are hiding it)
default behavior after finish is to start move
Definition at line 31 of file SCR_CharacterCommandHandler_Tests.c.
| override bool HandleLadders | ( | CharacterInputContext | pInputCtx, |
| float | pDt, | ||
| int | pCurrentCommandID ) |
ERC stance only
not sprinting
get info about current movement
angle of direction and fwd movement check
Definition at line 105 of file SCR_CharacterCommandHandler_Tests.c.
| override bool HandleSwimming | ( | CharacterInputContext | pInputCtx, |
| float | pDt, | ||
| int | pCurrentCommandID ) |
get water level
if total water depth >= 1.5m && character is 1.5m in water
now movement
Definition at line 56 of file SCR_CharacterCommandHandler_Tests.c.
| override bool TransitionMove_JumpClimb | ( | CharacterInputContext | pInputCtx | ) |
Definition at line 444 of file SCR_CharacterCommandHandler_Tests.c.
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Definition at line 529 of file SCR_CharacterCommandHandler_Tests.c.
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Definition at line 527 of file SCR_CharacterCommandHandler_Tests.c.
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Definition at line 526 of file SCR_CharacterCommandHandler_Tests.c.
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Definition at line 525 of file SCR_CharacterCommandHandler_Tests.c.