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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | SCR_LoiterCustomAnimData |
Enumerations | |
| enum | ELoiterCommandState |
Functions | |
| enum ELoiterCommandState | SCR_CharacterCommandLoiter (BaseAnimPhysComponent pAnimPhysComponent, ChimeraCharacter pCharacter, CharacterInputContext pBaseInputCtx, SCR_ScriptedCharacterInputContext pScrInputCtx, SCR_ScriptedCommandsStaticTable pStaticTable, SCR_CharacterCommandHandlerComponent pScrCommandHandler, SCR_LoiterCustomAnimData customAnimData) |
| SCR_ScriptedCharacterInputContext | GetScriptedInputContext () |
| override void | OnActivate () |
| void | FreeOccupiedActions () |
| override void | OnDeactivate () |
| override void | OnPossess () |
| override bool | ShouldForceFreeLook () |
| override bool | IsRootMotionControlled () |
| override void | PrePhysUpdate (float pDt) |
| void | SwitchState (ELoiterCommandState newState) |
| void | StopLoitering (bool terminateFast) |
| void | FinishLoiter () |
| enum ELoiterCommandState |
Definition at line 1 of file SCR_CharacterCommandLoiter.c.
| void FinishLoiter | ( | ) |
Definition at line 183 of file SCR_CharacterCommandLoiter.c.
| void FreeOccupiedActions | ( | ) |
Definition at line 50 of file SCR_CharacterCommandLoiter.c.
| SCR_ScriptedCharacterInputContext GetScriptedInputContext | ( | ) |
Definition at line 25 of file SCR_CharacterCommandLoiter.c.
| override bool IsRootMotionControlled | ( | ) |
Definition at line 99 of file SCR_CharacterCommandLoiter.c.
| override void OnActivate | ( | ) |
Definition at line 31 of file SCR_CharacterCommandLoiter.c.
| override void OnDeactivate | ( | ) |
Definition at line 75 of file SCR_CharacterCommandLoiter.c.
| override void OnPossess | ( | ) |
Definition at line 87 of file SCR_CharacterCommandLoiter.c.
| override void PrePhysUpdate | ( | float | pDt | ) |
Definition at line 105 of file SCR_CharacterCommandLoiter.c.
| enum ELoiterCommandState SCR_CharacterCommandLoiter | ( | BaseAnimPhysComponent | pAnimPhysComponent, |
| ChimeraCharacter | pCharacter, | ||
| CharacterInputContext | pBaseInputCtx, | ||
| SCR_ScriptedCharacterInputContext | pScrInputCtx, | ||
| SCR_ScriptedCommandsStaticTable | pStaticTable, | ||
| SCR_CharacterCommandHandlerComponent | pScrCommandHandler, | ||
| SCR_LoiterCustomAnimData | customAnimData ) |
Definition at line 1 of file SCR_CharacterCommandLoiter.c.
| override bool ShouldForceFreeLook | ( | ) |
Definition at line 93 of file SCR_CharacterCommandLoiter.c.
| void StopLoitering | ( | bool | terminateFast | ) |
| terminateFast | should be true when going into alerted or combat state. |
Definition at line 177 of file SCR_CharacterCommandLoiter.c.
| void SwitchState | ( | ELoiterCommandState | newState | ) |
| newState |
Definition at line 147 of file SCR_CharacterCommandLoiter.c.
| DONE = 2 |
Definition at line 15 of file SCR_CharacterCommandLoiter.c.
| EXITING = 1 |
Definition at line 14 of file SCR_CharacterCommandLoiter.c.
| @ LOITERING = 0 |
Definition at line 13 of file SCR_CharacterCommandLoiter.c.
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Definition at line 198 of file SCR_CharacterCommandLoiter.c.
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Definition at line 195 of file SCR_CharacterCommandLoiter.c.
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Definition at line 197 of file SCR_CharacterCommandLoiter.c.
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Definition at line 191 of file SCR_CharacterCommandLoiter.c.
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Definition at line 190 of file SCR_CharacterCommandLoiter.c.
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Definition at line 189 of file SCR_CharacterCommandLoiter.c.
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Definition at line 194 of file SCR_CharacterCommandLoiter.c.
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Definition at line 192 of file SCR_CharacterCommandLoiter.c.
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Definition at line 193 of file SCR_CharacterCommandLoiter.c.