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SCR_DbgUI.c
Go to the documentation of this file.
1
class
SCR_DbgUI
2
{
8
static
void
Matrix(
string
label,
vector
matrix[4])
9
{
10
DbgUI
.Text(label +
"[0] = "
+ matrix[0].
ToString
());
11
DbgUI
.Text(label +
"[1] = "
+ matrix[1].
ToString
());
12
DbgUI
.Text(label +
"[2] = "
+ matrix[2].
ToString
());
13
DbgUI
.Text(label +
"[3] = "
+ matrix[3].
ToString
());
14
}
20
static
void
Quat(
string
label,
float
quat[4])
21
{
22
DbgUI
.Text(label +
"[0] = "
+ quat[0].
ToString
());
23
DbgUI
.Text(label +
"[1] = "
+ quat[1].
ToString
());
24
DbgUI
.Text(label +
"[2] = "
+ quat[2].
ToString
());
25
DbgUI
.Text(label +
"[3] = "
+ quat[3].
ToString
());
26
}
27
};
DbgUI
Definition
DbgUI.c:66
SCR_DbgUI
Definition
SCR_DbgUI.c:2
vector
Definition
vector.c:13
ToString
proto external string ToString()
Plain C++ pointer, no weak pointers, no memory management.
scripts
Game
Global
SCR_DbgUI.c
Generated by
1.17.0