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SCR_DeathGameOverManagerComponent.c File Reference

Go to the source code of this file.

Classes

class  SCR_DeathGameOverManagerComponentClass
 Death gameover logic created for single player missions. More...

Functions

SCR_DeathGameOverManagerComponentClass SCR_BaseGameModeComponentClass Attribute ("{F94857313E410E60}UI/layouts/HUD/GameOver/EndScreen/EndScreen_Death.layout", params:"layout")
void SCR_DeathGameOverManagerComponent (IEntityComponentSource src, IEntity ent, IEntity parent)

Function Documentation

◆ Attribute()

SCR_DeathGameOverManagerComponentClass SCR_BaseGameModeComponentClass Attribute ( "{F94857313E410E60}UI/layouts/HUD/GameOver/EndScreen/EndScreen_Death.layout" ,
params:"layout"  )

Definition at line 1 of file SCR_DeathGameOverManagerComponent.c.

◆ SCR_DeathGameOverManagerComponent()

void SCR_DeathGameOverManagerComponent ( IEntityComponentSource src,
IEntity ent,
IEntity parent )

Definition at line 42 of file SCR_DeathGameOverManagerComponent.c.