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SCR_ECharacterDeathStatusRelations.c
Go to the documentation of this file.
1
3
enum
SCR_ECharacterDeathStatusRelations
4
{
5
UNKNOWN
= 1 << 0,
6
7
//~ Suicide
8
SUICIDE
= 1 << 1,
9
10
//~ Killed by Enemy
11
KILLED_BY_ENEMY_AI
= 1 << 2,
12
KILLED_BY_ENEMY_PLAYER
= 1 << 3,
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14
//~ Killed by Friendly
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KILLED_BY_FRIENDLY_AI
= 1 << 4,
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KILLED_BY_FRIENDLY_PLAYER
= 1 << 5,
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18
//~ GM
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KILLED_BY_UNLIMITED_EDITOR
= 1 << 6,
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21
//~ Character was deleted not killed
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DELETED
= 1 << 7,
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DELETED_BY_EDITOR
= 1 << 8,
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25
//~ Fallbacks. Should never happend
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VICTIM_IS_NEUTRAL_OR_FACTIONLESS
= 1 << 9,
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KILLED_BY_NEUTRAL_OR_FACTIONLESS
= 1 << 10,
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29
OTHER_DEATH
= 1 << 11,
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31
//~ Other
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NOT_A_CHARACTER
= 1 << 12,
33
}
SCR_ECharacterDeathStatusRelations
SCR_ECharacterDeathStatusRelations
Definition
SCR_ECharacterDeathStatusRelations.c:4
KILLED_BY_ENEMY_PLAYER
@ KILLED_BY_ENEMY_PLAYER
Character was killed by enemy player (Can be a limited player, GM, Admin or possessed AI).
Definition
SCR_ECharacterDeathStatusRelations.c:12
OTHER_DEATH
@ OTHER_DEATH
Killed by a form of suicide without being punished for it (Fallback).
Definition
SCR_ECharacterDeathStatusRelations.c:29
KILLED_BY_FRIENDLY_PLAYER
@ KILLED_BY_FRIENDLY_PLAYER
Character was killed by friendly player (Can be a limited player, GM, Admin or possessed AI).
Definition
SCR_ECharacterDeathStatusRelations.c:16
KILLED_BY_ENEMY_AI
@ KILLED_BY_ENEMY_AI
Character was killed by enemy AI.
Definition
SCR_ECharacterDeathStatusRelations.c:11
KILLED_BY_FRIENDLY_AI
@ KILLED_BY_FRIENDLY_AI
Character was killed by friendly AI.
Definition
SCR_ECharacterDeathStatusRelations.c:15
KILLED_BY_NEUTRAL_OR_FACTIONLESS
@ KILLED_BY_NEUTRAL_OR_FACTIONLESS
Character was killed by factionless character (Fallback).
Definition
SCR_ECharacterDeathStatusRelations.c:27
VICTIM_IS_NEUTRAL_OR_FACTIONLESS
@ VICTIM_IS_NEUTRAL_OR_FACTIONLESS
Victim had no faction (Fallback).
Definition
SCR_ECharacterDeathStatusRelations.c:26
DELETED_BY_EDITOR
@ DELETED_BY_EDITOR
Character was deleted by Editor.
Definition
SCR_ECharacterDeathStatusRelations.c:23
NOT_A_CHARACTER
@ NOT_A_CHARACTER
The entity destroyed is not a character (Generally means it is a vehicle).
Definition
SCR_ECharacterDeathStatusRelations.c:32
DELETED
@ DELETED
Character was deleted.
Definition
SCR_ECharacterDeathStatusRelations.c:22
KILLED_BY_UNLIMITED_EDITOR
@ KILLED_BY_UNLIMITED_EDITOR
Character is killed by a GM action (Eg: Context Neutralize, Lightning strike, etc).
Definition
SCR_ECharacterDeathStatusRelations.c:19
SUICIDE
@ SUICIDE
Definition
SCR_XPHandlerComponent.c:842
UNKNOWN
@ UNKNOWN
Definition
EPlatform.c:24
scripts
Game
GameMode
SCR_ECharacterDeathStatusRelations.c
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