4 [Attribute("1", desc: "If true will randomize the default prefab as well. When false it will ignore the default prefab and only randomize any of the variants")]
7 [Attribute("1", desc: "The randomization weight of the default variant if randomized (RandomizeDefaultVariant needs to be true), the higher this value the more likely it is randomly selected", params: "1 inf")]
36 [Attribute(desc: "The variant to randomize, needs to have an editable entity component", uiwidget: UIWidgets.ResourcePickerThumbnail, params: "et")]