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SCR_RespawnBriefingComponent.c File Reference

Go to the source code of this file.

Classes

class  SCR_RespawnBriefingComponentClass
class  SCR_BriefingVictoryCondition

Functions

SCR_RespawnBriefingComponentClass SCR_BaseGameModeComponentClass Attribute ("")
override bool RplSave (ScriptBitWriter writer)
override bool RplLoad (ScriptBitReader reader)
void RewriteEntry_SA (FactionKey factionKey, int entryID, string newText, array< string > param1)
void RpcDo_RewriteEntry (FactionKey factionKey, int entryID, string newText, array< string > param1)
void RewriteEntryMain (FactionKey factionKey, int entryID, string newText, array< string > param1)
void RewriteEntry (FactionKey factionKey, int entryID, string newText, array< string > param1)
void OnLanguageChanged (SCR_GameplaySettingsSubMenu menu)
array< stringGetBriefingStringParamByID (int targetID)
SCR_JournalSetupConfig GetJournalSetup ()
void ResetConfig ()
bool LoadJournalConfig ()
SCR_UIInfo GetInfo ()
ResourceName GetSimpleBriefingBackground ()
ResourceName GetJournalConfigPath ()
int GetGameModeHints (out array< ref SCR_UIInfo > hints)
int GetWinConditions (out array< ref SCR_BriefingVictoryCondition > conditions)
void SetBriefingShown (bool shown=true)
bool GetWasBriefingShown ()
bool ShowJournalOnStart ()

Variables

UI Textures DeployMenu Briefing conflict_HintBanner_1_UI edds
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
ref array< ref SCR_UIInfom_aGameModeHints
ref array< ref SCR_BriefingVictoryConditionm_aWinConditions
bool m_bShowJournalOnStart
bool m_bWasShown = false
ref map< int, ref array< string > > m_BriefingInfo = new map<int, ref array<string>>()

Function Documentation

◆ Attribute()

◆ GetBriefingStringParamByID()

array< string > GetBriefingStringParamByID ( int targetID)
protected
Parameters
[in]targetID
Returns

Definition at line 211 of file SCR_RespawnBriefingComponent.c.

◆ GetGameModeHints()

int GetGameModeHints ( out array< ref SCR_UIInfo > hints)
protected
Parameters
[out]hints
Returns

Definition at line 312 of file SCR_RespawnBriefingComponent.c.

◆ GetInfo()

SCR_UIInfo GetInfo ( )
protected
Returns
Briefing UI info

Definition at line 290 of file SCR_RespawnBriefingComponent.c.

◆ GetJournalConfigPath()

ResourceName GetJournalConfigPath ( )
protected
Returns

Definition at line 304 of file SCR_RespawnBriefingComponent.c.

◆ GetJournalSetup()

SCR_JournalSetupConfig GetJournalSetup ( )
protected
Returns

Definition at line 231 of file SCR_RespawnBriefingComponent.c.

◆ GetSimpleBriefingBackground()

ResourceName GetSimpleBriefingBackground ( )
protected
Returns
Simple briefing background image

Definition at line 297 of file SCR_RespawnBriefingComponent.c.

◆ GetWasBriefingShown()

bool GetWasBriefingShown ( )
protected
Returns

Definition at line 338 of file SCR_RespawnBriefingComponent.c.

◆ GetWinConditions()

int GetWinConditions ( out array< ref SCR_BriefingVictoryCondition > conditions)
protected
Parameters
[out]conditions
Returns

Definition at line 322 of file SCR_RespawnBriefingComponent.c.

◆ LoadJournalConfig()

bool LoadJournalConfig ( )
protected
Returns

Definition at line 249 of file SCR_RespawnBriefingComponent.c.

◆ OnLanguageChanged()

void OnLanguageChanged ( SCR_GameplaySettingsSubMenu menu)
protected

Definition at line 191 of file SCR_RespawnBriefingComponent.c.

◆ ResetConfig()

void ResetConfig ( )
protected

Definition at line 241 of file SCR_RespawnBriefingComponent.c.

◆ RewriteEntry()

void RewriteEntry ( FactionKey factionKey,
int entryID,
string newText,
array< string > param1 )
protected
Parameters
[in]factionKey
[in]entryID
[in]newText
[in]param1

Definition at line 139 of file SCR_RespawnBriefingComponent.c.

◆ RewriteEntry_SA()

void RewriteEntry_SA ( FactionKey factionKey,
int entryID,
string newText,
array< string > param1 )
protected
Parameters
[in]factionKey
[in]entryID
[in]newText
[in]param1

Definition at line 94 of file SCR_RespawnBriefingComponent.c.

◆ RewriteEntryMain()

void RewriteEntryMain ( FactionKey factionKey,
int entryID,
string newText,
array< string > param1 )
protected
Parameters
[in]factionKey
[in]entryID
[in]newText
[in]param1

Definition at line 118 of file SCR_RespawnBriefingComponent.c.

◆ RpcDo_RewriteEntry()

void RpcDo_RewriteEntry ( FactionKey factionKey,
int entryID,
string newText,
array< string > param1 )
protected
Parameters
[in]factionKey
[in]entryID
[in]newText
[in]param1

Definition at line 107 of file SCR_RespawnBriefingComponent.c.

◆ RplLoad()

override bool RplLoad ( ScriptBitReader reader)
protected

Definition at line 59 of file SCR_RespawnBriefingComponent.c.

◆ RplSave()

override bool RplSave ( ScriptBitWriter writer)
protected

Definition at line 32 of file SCR_RespawnBriefingComponent.c.

◆ SetBriefingShown()

void SetBriefingShown ( bool shown = true)
protected
Parameters
[in]shown

Definition at line 331 of file SCR_RespawnBriefingComponent.c.

◆ ShowJournalOnStart()

bool ShowJournalOnStart ( )
protected

Definition at line 344 of file SCR_RespawnBriefingComponent.c.

Variable Documentation

◆ desc

◆ edds

UI Textures DeployMenu Briefing conflict_HintBanner_1_UI edds

Definition at line 16 of file SCR_RespawnBriefingComponent.c.

◆ m_aGameModeHints

ref array<ref SCR_UIInfo> m_aGameModeHints
protected

Definition at line 20 of file SCR_RespawnBriefingComponent.c.

◆ m_aWinConditions

ref array<ref SCR_BriefingVictoryCondition> m_aWinConditions
protected

Definition at line 23 of file SCR_RespawnBriefingComponent.c.

◆ m_BriefingInfo

ref map<int, ref array<string> > m_BriefingInfo = new map<int, ref array<string>>()
protected

Definition at line 29 of file SCR_RespawnBriefingComponent.c.

◆ m_bShowJournalOnStart

bool m_bShowJournalOnStart
protected

Definition at line 26 of file SCR_RespawnBriefingComponent.c.

◆ m_bWasShown

bool m_bWasShown = false
protected

Definition at line 28 of file SCR_RespawnBriefingComponent.c.