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SCR_GameplaySettingsSubMenu Class Reference
Inheritance diagram for SCR_GameplaySettingsSubMenu:
SCR_SettingsSubMenuBase

Protected Member Functions

override void OnTabHide ()
override void OnTabCreate (Widget menuRoot, ResourceName buttonsLayout, int index)
void BindLanguage ()
void BindCrossplaySettings ()
void OnCrossplayChanged ()
void OnLanguageChange (SCR_SpinBoxComponent comp, int i)

Static Protected Attributes

static const ref array< stringm_aLanguages
static const string m_sUserInterfaceSettings = "UserInterfaceSettings"
static ref ScriptInvoker_GameplaySettingsSubMenuChanged m_OnLanguageChanged = new ScriptInvoker_GameplaySettingsSubMenuChanged()

Detailed Description

Definition at line 5 of file SCR_GameplaySettingsSubMenu.c.

Member Function Documentation

◆ BindCrossplaySettings()

void SCR_GameplaySettingsSubMenu::BindCrossplaySettings ( )
inlineprotected

Definition at line 171 of file SCR_GameplaySettingsSubMenu.c.

◆ BindLanguage()

void SCR_GameplaySettingsSubMenu::BindLanguage ( )
inlineprotected

Definition at line 145 of file SCR_GameplaySettingsSubMenu.c.

◆ OnCrossplayChanged()

void SCR_GameplaySettingsSubMenu::OnCrossplayChanged ( )
inlineprotected

Definition at line 186 of file SCR_GameplaySettingsSubMenu.c.

◆ OnLanguageChange()

void SCR_GameplaySettingsSubMenu::OnLanguageChange ( SCR_SpinBoxComponent comp,
int i )
inlineprotected

Definition at line 210 of file SCR_GameplaySettingsSubMenu.c.

◆ OnTabCreate()

override void SCR_GameplaySettingsSubMenu::OnTabCreate ( Widget menuRoot,
ResourceName buttonsLayout,
int index )
inlineprotected

Definition at line 37 of file SCR_GameplaySettingsSubMenu.c.

◆ OnTabHide()

override void SCR_GameplaySettingsSubMenu::OnTabHide ( )
inlineprotected

Definition at line 27 of file SCR_GameplaySettingsSubMenu.c.

Member Data Documentation

◆ m_aLanguages

const ref array<string> SCR_GameplaySettingsSubMenu::m_aLanguages
staticprotected
Initial value:
= {
"en_us",
"fr_fr",
"it_it",
"de_de",
"es_es",
"cs_cz",
"pl_pl",
"ru_ru",
"ja_jp",
"ko_kr",
"pt_br",
"zh_cn",
"uk_ua"
}

Definition at line 7 of file SCR_GameplaySettingsSubMenu.c.

◆ m_OnLanguageChanged

ref ScriptInvoker_GameplaySettingsSubMenuChanged SCR_GameplaySettingsSubMenu::m_OnLanguageChanged = new ScriptInvoker_GameplaySettingsSubMenuChanged()
staticprotected

Definition at line 24 of file SCR_GameplaySettingsSubMenu.c.

◆ m_sUserInterfaceSettings

const string SCR_GameplaySettingsSubMenu::m_sUserInterfaceSettings = "UserInterfaceSettings"
staticprotected

Definition at line 22 of file SCR_GameplaySettingsSubMenu.c.


The documentation for this class was generated from the following file: