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SCR_EditorPingEntity.c
Go to the documentation of this file.
1
[
EntityEditorProps
(
category
:
"GameScripted/Editor"
, description:
"Editor ping representation"
, color:
"255 0 0 255"
)]
2
class
SCR_EditorPingEntityClass
: GenericEntityClass
3
{
4
};
5
8
13
class
SCR_EditorPingEntity
:
GenericEntity
14
{
15
};
EntityEditorProps
enum SCR_ECompassType EntityEditorProps(category:"GameScripted/Gadgets", description:"Compass", color:"0 0 255 255")
Prefab data class for compass component.
Definition
SCR_CompassComponent.c:10
category
params category
Definition
SCR_VehicleDamageManagerComponent.c:302
GenericEntity
Definition
GenericEntity.c:16
SCR_EditorPingEntityClass
Definition
SCR_EditorPingEntity.c:3
SCR_EditorPingEntity
Definition
SCR_EditorPingEntity.c:14
scripts
Game
Editor
Entities
SCR_EditorPingEntity.c
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