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SCR_EquipmentStorageComponent.c
Go to the documentation of this file.
1
class
SCR_EquipmentStorageComponentClass
:
EquipmentStorageComponentClass
2
{
3
}
4
6
class
SCR_EquipmentStorageComponent :
EquipmentStorageComponent
7
{
8
//------------------------------------------------------------------------------------------------
10
override
protected
bool
ShouldPreviewAttachedItems
()
11
{
12
return
false
;
13
}
14
}
15
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class
SCR_EquipmentStorageSlot
:
EquipmentStorageSlot
17
{
18
//------------------------------------------------------------------------------------------------
19
override
protected
bool
OnOccludedStateChanged
(
bool
occluded)
20
{
21
IEntity
ent = GetAttachedEntity();
22
if
(ent)
23
{
24
SCR_GadgetComponent gadgetComp = SCR_GadgetComponent.Cast(ent.
FindComponent
(SCR_GadgetComponent));
25
if
(!gadgetComp)
26
return
false
;
27
28
gadgetComp.OnSlotOccludedStateChanged(occluded);
29
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//return false to let the slot handle occlusion if the gadget can be visible
31
//return true if it is slot which is not visualized, dont do any visibility changes (keep invis)
32
return
!gadgetComp.IsVisibleEquipped();
33
}
34
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return
false
;
36
}
37
}
EquipmentStorageComponentClass
Definition
EquipmentStorageComponent.c:2
EquipmentStorageComponent
Definition
EquipmentStorageComponent.c:9
EquipmentStorageSlot
Definition
EquipmentStorageSlot.c:8
IEntity
Definition
IEntity.c:13
IEntity::FindComponent
proto external Managed FindComponent(typename typeName)
SCR_EquipmentStorageComponentClass
Definition
SCR_EquipmentStorageComponent.c:2
SCR_EquipmentStorageSlot
Definition
SCR_EquipmentStorageComponent.c:17
SCR_EquipmentStorageSlot::OnOccludedStateChanged
bool OnOccludedStateChanged(bool occluded)
Definition
SCR_EquipmentStorageComponent.c:19
ShouldPreviewAttachedItems
SCR_EquipmentStorageComponentClass EquipmentStorageComponentClass ShouldPreviewAttachedItems()
Equipment storage are slots which are part of their parent entity but not taking up the standard carg...
Definition
SCR_EquipmentStorageComponent.c:10
scripts
Game
Components
Gadgets
SCR_EquipmentStorageComponent.c
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1.17.0