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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | SCR_FiringRangeScoringComponentClass |
Functions | |
| void | OnDisconnected (int playerID) |
| void | OnKill (notnull SCR_InstigatorContextData instigatorContextData) |
| SCR_PlayerScoreInfoFiringRange | AddPlayer (int playerID) |
| void | RemovePlayer (int playerID) |
| void | ClearScore (int playerID) |
| void | AddScore (int playerID, int scorePoints) |
| void | SetScoreMax (int playerID, int scorePointsMax) |
| int | GetScore (int playerID) |
| int | GetPlayersCount () |
Variables | |
| SCR_FiringRangeScoringComponentClass | s_Manager |
| ref array< ref SCR_PlayerScoreInfoFiringRange > | m_aAllPlayersInfo = {} |
| Contains score info of all the players. | |
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Add a player to the player array m_aAllPlayersInfo.
| [in] | playerID,is | unique player identifier. |
Definition at line 51 of file SCR_FiringRangeScoringComponent.c.
| [in] | playerID | |
| [in] | scorePoints |
Definition at line 84 of file SCR_FiringRangeScoringComponent.c.
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| [in] | playerID |
Definition at line 73 of file SCR_FiringRangeScoringComponent.c.
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Definition at line 116 of file SCR_FiringRangeScoringComponent.c.
Get the integer equal to the player's kill count.
| [in] | playerID,is | unique player identifier. |
Definition at line 106 of file SCR_FiringRangeScoringComponent.c.
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protected |
| [in] | playerID |
Definition at line 15 of file SCR_FiringRangeScoringComponent.c.
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What happens when a player is killed.
| [in] | playerId | |
| [in] | playerEntity | |
| [in] | killerEntity | |
| [in] | killer |
Definition at line 35 of file SCR_FiringRangeScoringComponent.c.
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protected |
Remove a player from the player array m_aAllPlayersInfo.
| [in] | playerID,is | unique player identifier. |
Definition at line 64 of file SCR_FiringRangeScoringComponent.c.
Set the maximal score of given firing line
| [in] | playerID | |
| [in] | scorePointsMax |
Definition at line 95 of file SCR_FiringRangeScoringComponent.c.
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protected |
Contains score info of all the players.
Definition at line 11 of file SCR_FiringRangeScoringComponent.c.
| SCR_FiringRangeScoringComponentClass s_Manager |