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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
| class | SCR_FlagComponentClass |
Functions | |
| SCR_FlagComponentClass SCR_MilitaryBaseLogicComponentClass | ChangeMaterial (ResourceName flagResource, ResourceName resourceMLOD=string.Empty) |
| bool | IsFlagPole () |
| ResourceName | GetDefaultMaterial () |
| ResourceName | GetDefaultMLOD () |
| IEntity | GetFlagEntity () |
| override void | EOnInit (IEntity owner) |
| override void | OnPostInit (IEntity owner) |
| Called on PostInit when all components are added. More... | |
Variables | |
| protected bool | m_bIsFlagPole |
| protected ResourceName | m_sDefaultMaterial |
| protected ResourceName | m_sDefaultMLOD |
| SCR_FlagComponentClass SCR_MilitaryBaseLogicComponentClass ChangeMaterial | ( | ResourceName | flagResource, |
| ResourceName | resourceMLOD = string.Empty |
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| ) |
Changes Material used on Flag or Sign Parameters: flagResource = material to be used, resourceMlod = MLOD , Flags doesn't need this, only signs
| [in] | flagResource | |
| [in] | resourceMLOD |
Definition at line 46 of file SCR_FlagComponent.c.
| ResourceName ChangeMaterial::GetDefaultMaterial | ( | ) |
Definition at line 20 of file SCR_FlagComponent.c.
| ResourceName ChangeMaterial::GetDefaultMLOD | ( | ) |
Definition at line 27 of file SCR_FlagComponent.c.
| IEntity GetFlagEntity | ( | ) |
Definition at line 91 of file SCR_FlagComponent.c.
| bool ChangeMaterial::IsFlagPole | ( | ) |
Definition at line 13 of file SCR_FlagComponent.c.
| protected bool m_bIsFlagPole |
Definition at line 3 of file SCR_FlagComponent.c.
| protected ResourceName m_sDefaultMaterial |
Definition at line 6 of file SCR_FlagComponent.c.
| protected ResourceName m_sDefaultMLOD |
Definition at line 9 of file SCR_FlagComponent.c.