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SCR_FreeSpawnHandlerComponent.c
Go to the documentation of this file.
1
[
ComponentEditorProps
(
category
:
"GameScripted/Respawn/Handlers"
, description:
"Allows the respawn system to use freeform respawning. Requires a SCR_FreeRespawnComponent attached to PlayerController."
)]
2
class
SCR_FreeSpawnHandlerComponentClass
:
SCR_SpawnHandlerComponentClass
3
{
4
}
5
6
class
SCR_FreeSpawnHandlerComponent : SCR_SpawnHandlerComponent
7
{
8
}
ComponentEditorProps
enum EAIGroupCombatMode ComponentEditorProps(category:"GameScripted/AI", description:"Component for utility AI system for groups")
Definition
SCR_AIGroupUtilityComponent.c:12
category
params category
Definition
SCR_VehicleDamageManagerComponent.c:302
SCR_FreeSpawnHandlerComponentClass
Definition
SCR_FreeSpawnHandlerComponent.c:3
SCR_SpawnHandlerComponentClass
Definition
SCR_SpawnHandlerComponent.c:2
scripts
Game
Respawn
RequestHandling
Implementation
FreeSpawn
SCR_FreeSpawnHandlerComponent.c
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