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SCR_FuelNozzleHolderComponent.c
Go to the documentation of this file.
1
[
ComponentEditorProps
(
category
:
"GameScripted"
, description:
"THIS IS THE SCRIPT DESCRIPTION."
, icon:
HYBRID_COMPONENT_ICON
)]
2
class
SCR_FuelNozzleHolderComponentClass
:
ScriptComponentClass
3
{
4
}
5
6
class
SCR_FuelNozzleHolderComponent
:
ScriptComponent
7
{
8
private
SCR_Nozzle
m_Nozzle
= null;
9
10
//------------------------------------------------------------------------------------------------
13
void
StoreNozzle
(
SCR_Nozzle
Nozzle )
14
{
15
m_Nozzle
= Nozzle;
16
}
17
18
//------------------------------------------------------------------------------------------------
22
bool
NozzleStored
(
SCR_Nozzle
Nozzle )
23
{
24
if
( !Nozzle )
25
return
false
;
26
else
27
return
true
;
28
}
29
30
//------------------------------------------------------------------------------------------------
32
void
RemoveNozzle
()
33
{
34
m_Nozzle
= null;
35
}
36
37
//------------------------------------------------------------------------------------------------
39
SCR_Nozzle
GetNozzle
()
40
{
41
return
m_Nozzle
;
42
}
43
44
//------------------------------------------------------------------------------------------------
45
// constructor
49
void
SCR_FuelNozzleHolderComponent
(
IEntityComponentSource
src,
IEntity
ent,
IEntity
parent )
50
{
51
}
52
}
ComponentEditorProps
enum EAIGroupCombatMode ComponentEditorProps(category:"GameScripted/AI", description:"Component for utility AI system for groups")
Definition
SCR_AIGroupUtilityComponent.c:12
m_Nozzle
SCR_FuelNozzleHolderComponentClass m_Nozzle
NozzleStored
bool NozzleStored(SCR_Nozzle Nozzle)
Definition
SCR_FuelNozzleHolderComponent.c:22
GetNozzle
SCR_Nozzle GetNozzle()
Definition
SCR_FuelNozzleHolderComponent.c:39
RemoveNozzle
void RemoveNozzle()
Definition
SCR_FuelNozzleHolderComponent.c:32
SCR_FuelNozzleHolderComponent
void SCR_FuelNozzleHolderComponent(IEntityComponentSource src, IEntity ent, IEntity parent)
Definition
SCR_FuelNozzleHolderComponent.c:49
StoreNozzle
void StoreNozzle(SCR_Nozzle Nozzle)
Definition
SCR_FuelNozzleHolderComponent.c:13
category
params category
Definition
SCR_VehicleDamageManagerComponent.c:302
IEntityComponentSource
Definition
IEntityComponentSource.c:13
IEntity
Definition
IEntity.c:13
SCR_FuelNozzleHolderComponentClass
Definition
SCR_FuelNozzleHolderComponent.c:3
SCR_Nozzle
Definition
SCR_Nozzle.c:2
ScriptComponentClass
Definition
ScriptComponentClass.c:8
ScriptComponent
Definition
ScriptComponent.c:24
HYBRID_COMPONENT_ICON
HYBRID_COMPONENT_ICON
Default icon for all components written in script that don't inherit ScriptComponent.
scripts
Game
Components
Fuel
SCR_FuelNozzleHolderComponent.c
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1.17.0