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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | SCR_HandSlotStorageComponentClass |
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| override InventoryStorageSlot | GetEmptySlotForItem (IEntity item) |
| Usually any slot that item can be inserted to. | |
| override bool | CanStoreItem (IEntity item, int slotID) |
| override bool | CanStoreResource (ResourceName resourceName, int slotID) |
| override bool | CanReplaceItem (IEntity nextItem, int slotID) |
| IEntity | GetHandSlotItem () |
| void | OnAddedToSlot (IEntity item, int slotID) |
| void | DelayedOnAddedToSlot (IEntity item) |
| void | SkipAnimation_S () |
| Authority method used to inform others that this entity should skip the wait for the pick up animation. | |
| void | RPC_DoSkipAnimation () |
| void | SkipAnimation () |
| When animation is not used then this will remove itself from animation event script invoker and continue the proces of handling hand slot item. | |
| void | OnAnimationEvent (AnimationEventID animEventType, AnimationEventID animUserString, int intParam, float timeFromStart, float timeToEnd) |
| void | OnRemovedFromSlot (IEntity item, int slotID) |
| override void | OnManagerChanged (InventoryStorageManagerComponent manager) |
Definition at line 81 of file SCR_HandSlotStorageComponent.c.
Definition at line 36 of file SCR_HandSlotStorageComponent.c.
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Definition at line 49 of file SCR_HandSlotStorageComponent.c.
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Definition at line 134 of file SCR_HandSlotStorageComponent.c.
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Definition at line 90 of file SCR_HandSlotStorageComponent.c.
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Definition at line 182 of file SCR_HandSlotStorageComponent.c.
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When animation is not used then this will remove itself from animation event script invoker and continue the proces of handling hand slot item.
Definition at line 189 of file SCR_HandSlotStorageComponent.c.
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Authority method used to inform others that this entity should skip the wait for the pick up animation.
Definition at line 172 of file SCR_HandSlotStorageComponent.c.
| SCR_HandSlotStorageComponentClass m_bSkipNextWaitForAnimation |
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Definition at line 12 of file SCR_HandSlotStorageComponent.c.
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Definition at line 9 of file SCR_HandSlotStorageComponent.c.
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Definition at line 11 of file SCR_HandSlotStorageComponent.c.
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Definition at line 10 of file SCR_HandSlotStorageComponent.c.