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SCR_InterfaceSettingsSubMenu.c
Go to the documentation of this file.
1
class
SCR_InterfaceSettingsSubMenu
:
SCR_SettingsSubMenuBase
2
{
3
protected
const
string
CHAT_SPINBOX_WIDGET_NAME
=
"Chat"
;
4
protected
const
string
NOTIFICATIONS_SPINBOX_WIDGET_NAME
=
"Notifications"
;
5
protected
const
string
VON_SPINBOX_WIDGET_NAME
=
"VoN"
;
6
protected
const
string
CONTROLHINTS_SPINBOX_WIDGET_NAME
=
"ControlHints"
;
7
protected
const
string
HINTS_SPINBOX_WIDGET_NAME
=
"Hints"
;
8
protected
const
string
NEARBYINTERACTION_SPINBOX_WIDGET_NAME
=
"NearbyInteractions"
;
9
protected
const
string
NAMETAGS_SPINBOX_WIDGET_NAME
=
"NameTags"
;
10
protected
const
string
FPS_SPINBOX_WIDGET_NAME
=
"FPS"
;
11
protected
const
string
SERVER_FPS_SPINBOX_WIDGET_NAME
=
"ServerFPS"
;
12
protected
const
string
PACKETLOSS_SPINBOX_WIDGET_NAME
=
"PacketLoss"
;
13
protected
const
string
LATENCY_SPINBOX_WIDGET_NAME
=
"Latency"
;
14
protected
const
string
GAMEVERSION_SPINBOX_WIDGET_NAME
=
"GameVersion"
;
15
protected
const
string
WEAPONINFO_SPINBOX_WIDGET_NAME
=
"WeaponInfo"
;
16
protected
const
string
VEHICLEINFO_SPINBOX_WIDGET_NAME
=
"VehicleInfo"
;
17
protected
const
string
MASTERSWITCH_SPINBOX_WIDGET_NAME
=
"MasterSwitch"
;
18
protected
const
string
SERVERNAME_SPINBOX_WIDGET_NAME
=
"ServerName"
;
19
protected
const
string
INTERACTION_HINT_SPINBOX_WIDGET_NAME
=
"InteractionHint"
;
20
21
protected
const
string
MASTER_SWITCH_HIDE_STATE_NAME
=
"#AR-Settings_Hide_All"
;
22
protected
const
string
MASTER_SWITCH_SHOW_STATE_NAME
=
"#AR-Settings_Show_All"
;
23
protected
const
string
MASTER_SWITCH_CUSTOM_STATE_NAME
=
"#AR-Settings_Interface_Custom"
;
24
25
protected
const
int
MASTER_SWITCH_CUSTOM_STATE_SPINBOX_INDEX
= 2;
26
27
protected
BaseContainer
m_InterfaceSettings
;
28
protected
SCR_SpinBoxComponent
m_SpinnerBoxComp
;
29
protected
SCR_SpinBoxComponent
m_MasterSpinBoxComp
;
30
31
protected
bool
m_bIsAllShown
;
32
protected
bool
m_bIsCustom
;
33
34
protected
ref array<ref SCR_SpinBoxComponent>
m_aAllSpinBoxes
= {};
35
36
//------------------------------------------------------------------------------------------------
40
protected
void
SetupSpinboxes
(
string
widgetName,
string
settingName)
41
{
42
m_SpinnerBoxComp
=
SCR_SpinBoxComponent
.
GetSpinBoxComponent
(widgetName,
m_wRoot
);
43
if
(
m_SpinnerBoxComp
)
44
{
45
SCR_SettingSpinBoxUserData
data
=
new
SCR_SettingSpinBoxUserData
();
46
data
.SetSettingName(settingName);
47
48
bool
state;
49
m_InterfaceSettings
.Get(settingName, state);
50
m_SpinnerBoxComp
.SetCurrentItem(state);
51
52
53
m_SpinnerBoxComp
.SetData(
data
);
54
m_aAllSpinBoxes
.Insert(
m_SpinnerBoxComp
);
55
}
56
else
57
{
58
PrintFormat
(
"Interface setting widget '%1' not found"
, widgetName, level:
LogLevel
.WARNING);
59
}
60
}
61
62
//------------------------------------------------------------------------------------------------
63
protected
void
SetupMasterSwitch
()
64
{
65
m_MasterSpinBoxComp
=
SCR_SpinBoxComponent
.
GetSpinBoxComponent
(
MASTERSWITCH_SPINBOX_WIDGET_NAME
,
m_wRoot
);
66
if
(!
m_MasterSpinBoxComp
)
67
return
;
68
69
// Add the 2 items that will always be in the SpinBox
70
m_MasterSpinBoxComp
.AddItem(
MASTER_SWITCH_HIDE_STATE_NAME
);
71
m_MasterSpinBoxComp
.AddItem(
MASTER_SWITCH_SHOW_STATE_NAME
);
72
73
ChangeMasterSwitchState
();
74
}
75
76
//------------------------------------------------------------------------------------------------
77
protected
void
ChangeMasterSwitchState
()
78
{
79
if
(!
m_MasterSpinBoxComp
)
80
return
;
81
82
// Remove invoker to prevent it from triggering the function when Item is removed
83
m_MasterSpinBoxComp
.m_OnChanged.Remove(
OnMasterChange
);
84
85
int
state;
86
m_bIsCustom
=
false
;
87
88
foreach
(
int
index
,
SCR_SpinBoxComponent
spinBoxComponent :
m_aAllSpinBoxes
)
89
{
90
state = spinBoxComponent.GetCurrentIndex();
91
92
// Check the first index to define what is expected of the others
93
// In the end this defines what the MasterSwitch should show.
94
if
(
index
== 0)
95
m_bIsAllShown
= state;
96
97
if
(
m_bIsAllShown
!= state)
98
{
99
// If one SpinBox has not the state we expect, the MasterSwitch needs to show a custom state
100
m_bIsCustom
=
true
;
101
break
;
102
}
103
}
104
105
if
(
m_bIsCustom
&&
m_MasterSpinBoxComp
.GetCurrentItem() !=
MASTER_SWITCH_CUSTOM_STATE_NAME
)
106
{
107
SetCustomState
();
108
}
109
else
if
(!
m_bIsCustom
)
110
{
111
if
(
m_MasterSpinBoxComp
.GetCurrentItem() ==
MASTER_SWITCH_CUSTOM_STATE_NAME
)
112
m_MasterSpinBoxComp
.RemoveItem(
m_MasterSpinBoxComp
.GetCurrentIndex());
113
114
m_MasterSpinBoxComp
.SetCurrentItem(
m_bIsAllShown
);
115
}
116
117
// Add the invoker again once everything is done
118
m_MasterSpinBoxComp
.m_OnChanged.Insert(
OnMasterChange
);
119
120
}
121
122
//------------------------------------------------------------------------------------------------
123
protected
void
SetCustomState
()
124
{
125
if
(
m_MasterSpinBoxComp
)
126
m_MasterSpinBoxComp
.SetCurrentItem(
m_MasterSpinBoxComp
.AddItem(
MASTER_SWITCH_CUSTOM_STATE_NAME
));
127
}
128
129
//------------------------------------------------------------------------------------------------
130
override
void
OnTabCreate
(
Widget
menuRoot,
ResourceName
buttonsLayout,
int
index
)
131
{
132
super.OnTabCreate(menuRoot, buttonsLayout,
index
);
133
134
m_InterfaceSettings
=
GetGame
().GetGameUserSettings().GetModule(
"SCR_InterfaceSettings"
);
135
136
if
(!
m_InterfaceSettings
)
137
return
;
138
139
// Setup Chat
140
SetupSpinboxes
(
CHAT_SPINBOX_WIDGET_NAME
,
"m_bShowChat"
);
141
if
(
m_SpinnerBoxComp
)
142
m_SpinnerBoxComp
.m_OnChanged.Insert(
OnSpinBoxChange
);
143
144
// Setup Notifications
145
SetupSpinboxes
(
NOTIFICATIONS_SPINBOX_WIDGET_NAME
,
"m_bShowNotifications"
);
146
if
(
m_SpinnerBoxComp
)
147
m_SpinnerBoxComp
.m_OnChanged.Insert(
OnSpinBoxChange
);
148
149
// Setup VoN
150
SetupSpinboxes
(
VON_SPINBOX_WIDGET_NAME
,
"m_bShowVoN"
);
151
if
(
m_SpinnerBoxComp
)
152
m_SpinnerBoxComp
.m_OnChanged.Insert(
OnSpinBoxChange
);
153
154
// Setup Control hints
155
SetupSpinboxes
(
CONTROLHINTS_SPINBOX_WIDGET_NAME
,
"m_bShowControlHints"
);
156
if
(
m_SpinnerBoxComp
)
157
m_SpinnerBoxComp
.m_OnChanged.Insert(
OnSpinBoxChange
);
158
159
// Setup hints
160
SetupSpinboxes
(
HINTS_SPINBOX_WIDGET_NAME
,
"m_bShowHints"
);
161
if
(
m_SpinnerBoxComp
)
162
m_SpinnerBoxComp
.m_OnChanged.Insert(
OnSpinBoxChange
);
163
164
// Setup nearby interactions
165
SetupSpinboxes
(
NEARBYINTERACTION_SPINBOX_WIDGET_NAME
,
"m_bShowNearbyInteractions"
);
166
if
(
m_SpinnerBoxComp
)
167
m_SpinnerBoxComp
.m_OnChanged.Insert(
OnSpinBoxChange
);
168
169
// Setup Nametags
170
SetupSpinboxes
(
NAMETAGS_SPINBOX_WIDGET_NAME
,
"m_bShowNameTags"
);
171
if
(
m_SpinnerBoxComp
)
172
m_SpinnerBoxComp
.m_OnChanged.Insert(
OnSpinBoxChange
);
173
174
// Setup FPS
175
SetupSpinboxes
(
FPS_SPINBOX_WIDGET_NAME
,
"m_bShowFPS"
);
176
if
(
m_SpinnerBoxComp
)
177
m_SpinnerBoxComp
.m_OnChanged.Insert(
OnSpinBoxChange
);
178
179
// Setup ServerFPS
180
SetupSpinboxes
(
SERVER_FPS_SPINBOX_WIDGET_NAME
,
"m_bShowServerFPS"
);
181
if
(
m_SpinnerBoxComp
)
182
m_SpinnerBoxComp
.m_OnChanged.Insert(
OnSpinBoxChange
);
183
184
// Setup PacketLoss
185
SetupSpinboxes
(
PACKETLOSS_SPINBOX_WIDGET_NAME
,
"m_bShowPacketLoss"
);
186
if
(
m_SpinnerBoxComp
)
187
m_SpinnerBoxComp
.m_OnChanged.Insert(
OnSpinBoxChange
);
188
189
// Setup Latency
190
SetupSpinboxes
(
LATENCY_SPINBOX_WIDGET_NAME
,
"m_bShowLatency"
);
191
if
(
m_SpinnerBoxComp
)
192
m_SpinnerBoxComp
.m_OnChanged.Insert(
OnSpinBoxChange
);
193
194
// Setup GameVersion
195
SetupSpinboxes
(
GAMEVERSION_SPINBOX_WIDGET_NAME
,
"m_bShowGameVersion"
);
196
if
(
m_SpinnerBoxComp
)
197
m_SpinnerBoxComp
.m_OnChanged.Insert(
OnSpinBoxChange
);
198
199
// Setup WeaponInfo
200
SetupSpinboxes
(
WEAPONINFO_SPINBOX_WIDGET_NAME
,
"m_bShowWeaponInfo"
);
201
if
(
m_SpinnerBoxComp
)
202
m_SpinnerBoxComp
.m_OnChanged.Insert(
OnSpinBoxChange
);
203
204
// Setup VehicleInfo
205
SetupSpinboxes
(
VEHICLEINFO_SPINBOX_WIDGET_NAME
,
"m_bShowVehicleInfo"
);
206
if
(
m_SpinnerBoxComp
)
207
m_SpinnerBoxComp
.m_OnChanged.Insert(
OnSpinBoxChange
);
208
209
// Setup ServerName
210
SetupSpinboxes
(
SERVERNAME_SPINBOX_WIDGET_NAME
,
"m_bShowServerName"
);
211
if
(
m_SpinnerBoxComp
)
212
m_SpinnerBoxComp
.m_OnChanged.Insert(
OnSpinBoxChange
);
213
214
// Setup InteractionNames
215
SetupSpinboxes
(
INTERACTION_HINT_SPINBOX_WIDGET_NAME
,
"m_bShowInteractionHint"
);
216
if
(
m_SpinnerBoxComp
)
217
m_SpinnerBoxComp
.m_OnChanged.Insert(
OnSpinBoxChange
);
218
219
// Setup Master switch
220
SetupMasterSwitch
();
221
}
222
223
//------------------------------------------------------------------------------------------------
224
void
OnSpinBoxChange
(
SCR_SpinBoxComponent
spinBox,
int
currentItem)
225
{
226
SCR_SettingSpinBoxUserData
data
=
SCR_SettingSpinBoxUserData
.Cast(spinBox.GetData());
227
if
(!
data
)
228
return
;
229
230
string
settingsName =
data
.GetSettingName();
231
if
(settingsName.IsEmpty())
232
return
;
233
234
m_InterfaceSettings
.Set(settingsName, currentItem);
235
236
if
(settingsName ==
"m_bShowHints"
)
237
{
238
BaseContainer
hintSetings =
GetGame
().GetGameUserSettings().GetModule(
"SCR_HintSettings"
);
239
if
(hintSetings)
240
hintSetings.Set(
"m_bHintsEnabled"
, currentItem);
241
}
242
243
GetGame
().UserSettingsChanged();
244
ChangeMasterSwitchState
();
245
246
//SCR_AnalyticsApplication.GetInstance().ChangeSetting("Interface", settingsName);
247
}
248
249
//------------------------------------------------------------------------------------------------
250
void
OnMasterChange
(
SCR_SpinBoxComponent
spinBox,
int
currentItem)
251
{
252
// Remove invoker to prevent it from triggering this function again when Item is removed
253
m_MasterSpinBoxComp
.m_OnChanged.Remove(
OnMasterChange
);
254
255
string
settingName;
256
SCR_SettingSpinBoxUserData
data
;
257
258
foreach
(
SCR_SpinBoxComponent
spinBoxComponent :
m_aAllSpinBoxes
)
259
{
260
data
=
SCR_SettingSpinBoxUserData
.Cast(spinBoxComponent.GetData());
261
if
(!
data
)
262
continue
;
263
264
settingName =
data
.GetSettingName();
265
if
(settingName.IsEmpty())
266
continue
;
267
268
m_InterfaceSettings
.Set(settingName, currentItem);
269
270
spinBoxComponent.m_OnChanged.Remove(
OnSpinBoxChange
);
271
spinBoxComponent.SetCurrentItem(currentItem);
272
spinBoxComponent.m_OnChanged.Insert(
OnSpinBoxChange
);
273
}
274
275
GetGame
().UserSettingsChanged();
276
277
if
(
m_MasterSpinBoxComp
.GetCurrentItem() !=
MASTER_SWITCH_CUSTOM_STATE_NAME
)
278
{
279
m_MasterSpinBoxComp
.RemoveItem(
MASTER_SWITCH_CUSTOM_STATE_SPINBOX_INDEX
);
280
m_MasterSpinBoxComp
.SetCurrentItem(currentItem);
281
}
282
283
// Add the invoker again once everything is done
284
m_MasterSpinBoxComp
.m_OnChanged.Insert(
OnMasterChange
);
285
286
//SCR_AnalyticsApplication.GetInstance().SetHudVisibilitySetting(currentItem);
287
}
288
}
GetGame
ArmaReforgerScripted GetGame()
Definition
game.c:1398
index
SCR_DestructionSynchronizationComponentClass ScriptComponentClass int index
Definition
SCR_DestructionSynchronizationComponent.c:17
data
Get all prefabs that have the spawner data
Definition
SCR_EntityCatalogManagerComponent.c:320
BaseContainer
Definition
BaseContainer.c:13
ResourceName
Definition
ResourceName.c:13
SCR_InterfaceSettingsSubMenu
Definition
SCR_InterfaceSettingsSubMenu.c:2
SCR_InterfaceSettingsSubMenu::MASTER_SWITCH_HIDE_STATE_NAME
const string MASTER_SWITCH_HIDE_STATE_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:21
SCR_InterfaceSettingsSubMenu::VON_SPINBOX_WIDGET_NAME
const string VON_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:5
SCR_InterfaceSettingsSubMenu::SetupMasterSwitch
void SetupMasterSwitch()
Definition
SCR_InterfaceSettingsSubMenu.c:63
SCR_InterfaceSettingsSubMenu::PACKETLOSS_SPINBOX_WIDGET_NAME
const string PACKETLOSS_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:12
SCR_InterfaceSettingsSubMenu::SetCustomState
void SetCustomState()
Definition
SCR_InterfaceSettingsSubMenu.c:123
SCR_InterfaceSettingsSubMenu::MASTERSWITCH_SPINBOX_WIDGET_NAME
const string MASTERSWITCH_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:17
SCR_InterfaceSettingsSubMenu::ChangeMasterSwitchState
void ChangeMasterSwitchState()
Definition
SCR_InterfaceSettingsSubMenu.c:77
SCR_InterfaceSettingsSubMenu::OnSpinBoxChange
void OnSpinBoxChange(SCR_SpinBoxComponent spinBox, int currentItem)
Definition
SCR_InterfaceSettingsSubMenu.c:224
SCR_InterfaceSettingsSubMenu::MASTER_SWITCH_SHOW_STATE_NAME
const string MASTER_SWITCH_SHOW_STATE_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:22
SCR_InterfaceSettingsSubMenu::OnTabCreate
override void OnTabCreate(Widget menuRoot, ResourceName buttonsLayout, int index)
Definition
SCR_InterfaceSettingsSubMenu.c:130
SCR_InterfaceSettingsSubMenu::SetupSpinboxes
void SetupSpinboxes(string widgetName, string settingName)
Definition
SCR_InterfaceSettingsSubMenu.c:40
SCR_InterfaceSettingsSubMenu::m_aAllSpinBoxes
ref array< ref SCR_SpinBoxComponent > m_aAllSpinBoxes
Definition
SCR_InterfaceSettingsSubMenu.c:34
SCR_InterfaceSettingsSubMenu::HINTS_SPINBOX_WIDGET_NAME
const string HINTS_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:7
SCR_InterfaceSettingsSubMenu::m_MasterSpinBoxComp
SCR_SpinBoxComponent m_MasterSpinBoxComp
Definition
SCR_InterfaceSettingsSubMenu.c:29
SCR_InterfaceSettingsSubMenu::CONTROLHINTS_SPINBOX_WIDGET_NAME
const string CONTROLHINTS_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:6
SCR_InterfaceSettingsSubMenu::SERVER_FPS_SPINBOX_WIDGET_NAME
const string SERVER_FPS_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:11
SCR_InterfaceSettingsSubMenu::m_InterfaceSettings
BaseContainer m_InterfaceSettings
Definition
SCR_InterfaceSettingsSubMenu.c:27
SCR_InterfaceSettingsSubMenu::OnMasterChange
void OnMasterChange(SCR_SpinBoxComponent spinBox, int currentItem)
Definition
SCR_InterfaceSettingsSubMenu.c:250
SCR_InterfaceSettingsSubMenu::GAMEVERSION_SPINBOX_WIDGET_NAME
const string GAMEVERSION_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:14
SCR_InterfaceSettingsSubMenu::SERVERNAME_SPINBOX_WIDGET_NAME
const string SERVERNAME_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:18
SCR_InterfaceSettingsSubMenu::NOTIFICATIONS_SPINBOX_WIDGET_NAME
const string NOTIFICATIONS_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:4
SCR_InterfaceSettingsSubMenu::NEARBYINTERACTION_SPINBOX_WIDGET_NAME
const string NEARBYINTERACTION_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:8
SCR_InterfaceSettingsSubMenu::m_bIsCustom
bool m_bIsCustom
Definition
SCR_InterfaceSettingsSubMenu.c:32
SCR_InterfaceSettingsSubMenu::FPS_SPINBOX_WIDGET_NAME
const string FPS_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:10
SCR_InterfaceSettingsSubMenu::LATENCY_SPINBOX_WIDGET_NAME
const string LATENCY_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:13
SCR_InterfaceSettingsSubMenu::WEAPONINFO_SPINBOX_WIDGET_NAME
const string WEAPONINFO_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:15
SCR_InterfaceSettingsSubMenu::m_bIsAllShown
bool m_bIsAllShown
Definition
SCR_InterfaceSettingsSubMenu.c:31
SCR_InterfaceSettingsSubMenu::MASTER_SWITCH_CUSTOM_STATE_NAME
const string MASTER_SWITCH_CUSTOM_STATE_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:23
SCR_InterfaceSettingsSubMenu::NAMETAGS_SPINBOX_WIDGET_NAME
const string NAMETAGS_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:9
SCR_InterfaceSettingsSubMenu::VEHICLEINFO_SPINBOX_WIDGET_NAME
const string VEHICLEINFO_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:16
SCR_InterfaceSettingsSubMenu::MASTER_SWITCH_CUSTOM_STATE_SPINBOX_INDEX
const int MASTER_SWITCH_CUSTOM_STATE_SPINBOX_INDEX
Definition
SCR_InterfaceSettingsSubMenu.c:25
SCR_InterfaceSettingsSubMenu::m_SpinnerBoxComp
SCR_SpinBoxComponent m_SpinnerBoxComp
Definition
SCR_InterfaceSettingsSubMenu.c:28
SCR_InterfaceSettingsSubMenu::CHAT_SPINBOX_WIDGET_NAME
const string CHAT_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:3
SCR_InterfaceSettingsSubMenu::INTERACTION_HINT_SPINBOX_WIDGET_NAME
const string INTERACTION_HINT_SPINBOX_WIDGET_NAME
Definition
SCR_InterfaceSettingsSubMenu.c:19
SCR_ScriptedWidgetComponent::m_wRoot
Widget m_wRoot
Definition
SCR_ScriptedWidgetComponent.c:9
SCR_SettingSpinBoxUserData
Definition
SCR_SettingSpinBoxUserData.c:2
SCR_SettingsSubMenuBase
Definition
SCR_SettingsSubMenuBase.c:2
SCR_SpinBoxComponent
Definition
SCR_SpinBoxComponent.c:2
SCR_SpinBoxComponent::GetSpinBoxComponent
static SCR_SpinBoxComponent GetSpinBoxComponent(string name, Widget parent, bool searchAllChildren=true)
Definition
SCR_SpinBoxComponent.c:389
Widget
Definition
Widget.c:13
LogLevel
LogLevel
Enum with severity of the logging message.
Definition
LogLevel.c:14
PrintFormat
proto void PrintFormat(string fmt, void param1=NULL, void param2=NULL, void param3=NULL, void param4=NULL, void param5=NULL, void param6=NULL, void param7=NULL, void param8=NULL, void param9=NULL, LogLevel level=LogLevel.NORMAL)
scripts
Game
UI
Menu
SettingsMenu
SCR_InterfaceSettingsSubMenu.c
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