Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Loading...
Searching...
No Matches
SCR_InventoryDamageUIInfo.c
Go to the documentation of this file.
2class SCR_InventoryDamageUIInfo : UIInfo
3{
4 bool m_bDamageIconVisible;
5 bool m_bDamageRegenerating;
6 bool m_bBleedingIconVisible;
7 bool m_bTourniquetIconVisible;
8 bool m_bSalineBagIconVisible;
9 bool m_bMorphineIconVisible;
10 bool m_bFractureIconVisible;
11 bool m_bFractureIcon2Visible;
12 string m_sDamageIntensity;
13 string m_sDamageText;
14 string m_sBleedingText;
15
16 void SCR_InventoryDamageUIInfo(bool damageIconVisible, bool regeneratingVisible, bool bleedingIconVisible, bool tourniquetIconVisible, bool salineBagIconVisible, bool morphineIconVisible, bool fractureIconVisible, bool fractureIcon2Visible, string damageIntensity, string damageText, string bleedingText)
17 {
18 m_bDamageIconVisible = damageIconVisible;
19 m_bDamageRegenerating = regeneratingVisible;
20 m_bBleedingIconVisible = bleedingIconVisible;
21 m_bTourniquetIconVisible = tourniquetIconVisible;
22 m_bSalineBagIconVisible = salineBagIconVisible;
23 m_bMorphineIconVisible = morphineIconVisible;
24 m_bFractureIconVisible = fractureIconVisible;
25 m_bFractureIcon2Visible = fractureIcon2Visible;
26 m_sDamageIntensity = damageIntensity;
27 m_sDamageText = damageText;
28 m_sBleedingText = bleedingText;
29 }
30}
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
UIInfo - allows to define UI elements.
Definition UIInfo.c:14