![]() |
Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
|
Go to the source code of this file.
Classes | |
| class | SCR_LightningComponentClass |
Functions | |
| void | OnFlashesRpl () |
| override void | OnPostInit (IEntity owner) |
| Editable Mine. | |
Variables | |
| SCR_LightningComponentClass | m_pRandomGenerator = new RandomGenerator() |
| Inform the weather manager a lightning has been spawned. Weather Manager will handle light changes. | |
| int | m_iMinFlashes |
| int | m_iMaxFlashes |
| float | m_fFlashMinDurationMillis |
| float | m_fFlashMaxDurationMillis |
| float | m_fFlashMinCooldownMillis |
| float | m_fFlashMaxCooldownMillis |
| float | m_fFlashMinVisibilityRadiusKM |
| float | m_fFlashMaxVisibilityRadiusKM |
| int | m_iNumFlashes |
| float | m_fRadiusKM |
| ref array< float > | m_aFlashesStartTime = {} |
| ref array< float > | m_aFlashesDuration = {} |
| ref array< float > | m_aFlashesCooldownDuration = {} |
| int | m_iCurFlashIndex |
|
protected |
Definition at line 55 of file SCR_LightningComponent.c.
|
protected |
Definition at line 49 of file SCR_LightningComponent.c.
|
protected |
Definition at line 46 of file SCR_LightningComponent.c.
|
protected |
Definition at line 43 of file SCR_LightningComponent.c.
|
protected |
Definition at line 27 of file SCR_LightningComponent.c.
|
protected |
Definition at line 21 of file SCR_LightningComponent.c.
|
protected |
Definition at line 33 of file SCR_LightningComponent.c.
|
protected |
Definition at line 24 of file SCR_LightningComponent.c.
|
protected |
Definition at line 18 of file SCR_LightningComponent.c.
|
protected |
Definition at line 30 of file SCR_LightningComponent.c.
|
protected |
Definition at line 40 of file SCR_LightningComponent.c.
|
protected |
Definition at line 51 of file SCR_LightningComponent.c.
|
protected |
Definition at line 15 of file SCR_LightningComponent.c.
|
protected |
Definition at line 12 of file SCR_LightningComponent.c.
|
protected |
Definition at line 37 of file SCR_LightningComponent.c.
| SCR_LightningComponentClass m_pRandomGenerator = new RandomGenerator() |
Inform the weather manager a lightning has been spawned. Weather Manager will handle light changes.