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SCR_MANW_Dialogs.c
Go to the documentation of this file.
1
class
SCR_MANW_Dialogs
2
{
3
protected
const
string
CONFIG_DIALOG
=
"{A6D2D86E123D905F}Configs/Dialogs/MANW_Dialogs.conf"
;
4
protected
const
string
CONFIG_ENTRY
=
"DialogMANW"
;
5
6
//------------------------------------------------------------------------------------------------
7
static
void
CreateBannerDialog
()
8
{
9
SCR_ConfigurableDialogUi
.
CreateFromPreset
(
CONFIG_DIALOG
,
CONFIG_ENTRY
,
new
SCR_MANW_BannerDialog
);
10
}
11
}
SCR_ConfigurableDialogUi
Definition
SCR_ConfigurableDialogUI.c:17
SCR_ConfigurableDialogUi::CreateFromPreset
static SCR_ConfigurableDialogUi CreateFromPreset(ResourceName presetsResourceName, string tag, SCR_ConfigurableDialogUi customDialogObj=null)
Creates a dialog from preset.
Definition
SCR_ConfigurableDialogUI.c:94
SCR_MANW_BannerDialog
Definition
SCR_MANW_BannerDialog.c:2
SCR_MANW_Dialogs
Definition
SCR_MANW_Dialogs.c:2
SCR_MANW_Dialogs::CreateBannerDialog
static void CreateBannerDialog()
Definition
SCR_MANW_Dialogs.c:7
SCR_MANW_Dialogs::CONFIG_DIALOG
const string CONFIG_DIALOG
Definition
SCR_MANW_Dialogs.c:3
SCR_MANW_Dialogs::CONFIG_ENTRY
const string CONFIG_ENTRY
Definition
SCR_MANW_Dialogs.c:4
scripts
Game
UI
MANW2025
SCR_MANW_Dialogs.c
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