Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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SCR_MapConfigComponent.c
Go to the documentation of this file.
1[EntityEditorProps(category: "GameScripted/GameMode/Components", description: "Component for map config selection")]
5
7class SCR_MapConfigComponent : ScriptComponent
8{
9 [Attribute("{1B8AC767E06A0ACD}Configs/Map/MapFullscreen.conf", UIWidgets.ResourceNamePicker, desc: "Gadget map config", "conf class=SCR_MapConfig")]
10 protected ResourceName m_sGadgetMapConfigPath;
11
12 [Attribute("{418989FA279F1257}Configs/Map/MapSpawnMenu.conf", UIWidgets.ResourceNamePicker, desc: "Spawn screen map config", "conf class=SCR_MapConfig")]
14
15 [Attribute("{19C76194B21EC3E1}Configs/Map/MapEditor.conf", UIWidgets.ResourceNamePicker, desc: "Game master map config", "conf class=SCR_MapConfig")]
17
18 [Attribute("{118AAD2C9ECADB7A}Configs/Map/MapCombatSupportStation.conf", UIWidgets.ResourceNamePicker, desc: "Combat support map config", "conf class=SCR_MapConfig")]
20
21 [Attribute("{D3D77C237D240371}Configs/Map/MapOperationsStation.conf", UIWidgets.ResourceNamePicker, desc: "Operations station map config", "conf class=SCR_MapConfig")]
23
24 [Attribute("{8C31CBE04E80BF5B}Configs/Map/MapLogisticsStation.conf", UIWidgets.ResourceNamePicker, desc: "Logistics station map config", "conf class=SCR_MapConfig")]
26
28
29 //------------------------------------------------------------------------------------------------
32 {
33 return m_sGadgetMapConfigPath;
34 }
35
36 //------------------------------------------------------------------------------------------------
42
43 //------------------------------------------------------------------------------------------------
49
50 //------------------------------------------------------------------------------------------------
55
56 //------------------------------------------------------------------------------------------------
61
62 //------------------------------------------------------------------------------------------------
67
68 //------------------------------------------------------------------------------------------------
74
75 //------------------------------------------------------------------------------------------------
81}
enum SCR_ECompassType EntityEditorProps(category:"GameScripted/Gadgets", description:"Compass", color:"0 0 255 255")
Prefab data class for compass component.
ResourceName m_sCombatSupportStationMapConfigPath
ResourceName GetSpawnMapConfig()
Get config of the respawn screen map.
EMapEntityMode m_eCommandPostMapEntityMode
EMapEntityMode GetCommandPostMapEntityMode()
Get map entity mode for command posts.
ResourceName GetGadgetMapConfig()
Get config of the ingame gadget map.
ResourceName GetOperationsStationMapConfig()
ResourceName m_sSpawnMapConfigPath
void SetCommandPostMapEntityMode(EMapEntityMode mode)
Set map entity mode for command posts.
ResourceName m_sEditorMapConfigPath
ResourceName m_sLogisticsStationMapConfigPath
ResourceName GetCombatSupportStationMapConfig()
ResourceName m_sOperationsStationMapConfigPath
ResourceName GetLogisticsStationMapConfig()
ResourceName GetEditorMapConfig()
Get config of the game master map.
EMapEntityMode
Mode of the map.
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
SCR_FieldOfViewSettings Attribute