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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | SCR_MapMarkerSquadLeaderClass |
Functions | |
| SCR_MapMarkerSquadLeaderClass SCR_MapMarkerEntityClass | RplProp (onRplName:"OnPlayerIdUpdate") |
| Dynamic map marker -> squad leader. | |
| bool | CanLeaderSeeOtherLeaders () |
| bool | CanMemberSeeOtherLeaders () |
| void | SetPlayerID (int id) |
| void | SetTextUpdate () |
| SCR_AIGroup | GetGroup () |
| void | AssignGroup () |
| void | UpdateTarget () |
| void | UpdateGroupMilitarySymbol () |
| Set military symbol image, can change during lifetime. | |
| void | UpdateGroupText () |
| Set group text, can change during lifetime. | |
| void | UpdatePlayerAffiliation () |
| Check whether we are in a squad and if it should be visible on map. | |
| void | UpdateLocalVisibility () |
| Check whether we are in a squad and if it should be visible on map. | |
| void | OnPlayerLeaderChanged (int groupID, int playerId) |
| void | OnPlayerAdded (SCR_AIGroup group, int playerId) |
| void | OnFactionCommanderChanged (SCR_Faction faction, int commanderPlayerId) |
| void | OnUserSettingsChanged () |
| Update names when user settings are changed (f.e. xbox UGC). | |
| void | OnFlagSelected () |
| void | OnMapLayerChanged (int layerID) |
| override void | OnCreateMarker () |
| override void | OnDelete () |
| override void | OnUpdate () |
| void | EOnInit (IEntity owner) |
| void | ~SCR_MapMarkerSquadLeader () |
Variables | |
| bool | m_bCanLeaderSeeOtherLeaders |
| bool | m_bCanMemberSeeOtherLeaders |
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Definition at line 76 of file SCR_MapMarkerSquadLeader.c.
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Definition at line 36 of file SCR_MapMarkerSquadLeader.c.
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Definition at line 42 of file SCR_MapMarkerSquadLeader.c.
| SCR_AIGroup GetGroup | ( | ) |
Definition at line 70 of file SCR_MapMarkerSquadLeader.c.
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Definition at line 297 of file SCR_MapMarkerSquadLeader.c.
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Definition at line 324 of file SCR_MapMarkerSquadLeader.c.
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Definition at line 262 of file SCR_MapMarkerSquadLeader.c.
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SCR_AIGroup event Triggers when squad flag is changed
Definition at line 280 of file SCR_MapMarkerSquadLeader.c.
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Definition at line 288 of file SCR_MapMarkerSquadLeader.c.
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Definition at line 253 of file SCR_MapMarkerSquadLeader.c.
Definition at line 244 of file SCR_MapMarkerSquadLeader.c.
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Definition at line 333 of file SCR_MapMarkerSquadLeader.c.
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Update names when user settings are changed (f.e. xbox UGC).
Definition at line 272 of file SCR_MapMarkerSquadLeader.c.
| SCR_MapMarkerSquadLeaderClass SCR_MapMarkerEntityClass RplProp | ( | onRplName:"OnPlayerIdUpdate" | ) |
Dynamic map marker -> squad leader.
Definition at line 1 of file SCR_MapMarkerSquadLeader.c.
| void SetPlayerID | ( | int | id | ) |
Definition at line 48 of file SCR_MapMarkerSquadLeader.c.
| void SetTextUpdate | ( | ) |
Definition at line 64 of file SCR_MapMarkerSquadLeader.c.
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Set military symbol image, can change during lifetime.
Definition at line 112 of file SCR_MapMarkerSquadLeader.c.
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Set group text, can change during lifetime.
Definition at line 142 of file SCR_MapMarkerSquadLeader.c.
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Check whether we are in a squad and if it should be visible on map.
Definition at line 174 of file SCR_MapMarkerSquadLeader.c.
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Check whether we are in a squad and if it should be visible on map.
Definition at line 161 of file SCR_MapMarkerSquadLeader.c.
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Target tracking based on playerID Authority only
Definition at line 91 of file SCR_MapMarkerSquadLeader.c.
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Definition at line 371 of file SCR_MapMarkerSquadLeader.c.
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Definition at line 30 of file SCR_MapMarkerSquadLeader.c.
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Definition at line 33 of file SCR_MapMarkerSquadLeader.c.