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SCR_MuzzleEffectComponent.c File Reference

Go to the source code of this file.

Classes

class  SCR_MuzzleEffectComponentClass
class  SCR_MuzzleEffectComponent

Typedefs

typedef func OnWeaponFired
typedef ScriptInvokerBase< OnWeaponFiredOnItemWeaponFiredInvoker

Functions

void OnWeaponFired (IEntity effectEntity, BaseMuzzleComponent muzzle, IEntity projectileEntity)
 Called when launcher fires; Trace in the opposite direction of the warhead and apply damage to surrounding area.

Typedef Documentation

◆ OnItemWeaponFiredInvoker

typedef ScriptInvokerBase<OnWeaponFired> OnItemWeaponFiredInvoker

Definition at line 7 of file SCR_MuzzleEffectComponent.c.

◆ OnWeaponFired

Definition at line 6 of file SCR_MuzzleEffectComponent.c.

Function Documentation

◆ OnWeaponFired()

void OnWeaponFired ( IEntity effectEntity,
BaseMuzzleComponent muzzle,
IEntity projectileEntity )

Called when launcher fires; Trace in the opposite direction of the warhead and apply damage to surrounding area.

Definition at line 599 of file SCR_WeaponBlastComponent.c.