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SCR_RadialMenuItemsComponent.c File Reference

Go to the source code of this file.

Classes

class  SCR_RadialMenuItemsComponentClass

Functions

SCR_RadialMenuItemsComponentClass ScriptComponentClass Attribute ()] protected ref SCR_RadialMenuController m_MenuController
override void OnPostInit (IEntity owner)
 Editable Mine.
override void EOnInit (IEntity owner)
void OnMenuOpen (SCR_SelectionMenu menu)
void Update (SCR_RadialMenu radialMenu)
void OnControllerTakeControl (SCR_RadialMenuController controller)
 Call this when menu controller starts to control the menu.
void OnControllerChanged (SCR_RadialMenuController controller, bool hasControl)
void CreateEntries (notnull SCR_RadialMenu radialMenu)

Variables

const int FIRST_ITEM_SLOT = 3
const int SLOT_COUNT = 10

Function Documentation

◆ CreateEntries()

void CreateEntries ( notnull SCR_RadialMenu radialMenu)
protected

Definition at line 75 of file SCR_RadialMenuItemsComponent.c.

◆ OnControllerChanged()

void OnControllerChanged ( SCR_RadialMenuController controller,
bool hasControl )
protected

Definition at line 65 of file SCR_RadialMenuItemsComponent.c.

◆ OnControllerTakeControl()

void OnControllerTakeControl ( SCR_RadialMenuController controller)
protected

Call this when menu controller starts to control the menu.

Definition at line 55 of file SCR_RadialMenuItemsComponent.c.

◆ OnMenuOpen()

void OnMenuOpen ( SCR_SelectionMenu menu)
protected

Definition at line 39 of file SCR_RadialMenuItemsComponent.c.

◆ Update()

void Update ( SCR_RadialMenu radialMenu)
protected

Definition at line 48 of file SCR_RadialMenuItemsComponent.c.

Variable Documentation

◆ FIRST_ITEM_SLOT

const int FIRST_ITEM_SLOT = 3
protected

Definition at line 11 of file SCR_RadialMenuItemsComponent.c.

◆ SLOT_COUNT

const int SLOT_COUNT = 10
protected

Definition at line 12 of file SCR_RadialMenuItemsComponent.c.